General information
Name sonic1000
Power Normal
Sex Male
Karma 2
Total posts 27 (0.01 per day)
Total threads 3 (0.00 per day)
Registered on 02-20-15, 03:12 pm (2277 days ago)
Last post 07-27-15, 01:33 am (2120 days ago)
in ongoing New Super Mario Bros. U Wii (General ROM Hacking) » 44427
Last view 10-17-15, 05:01 am (2038 days ago)
Browser Chrome 31.0.1650 on Android
Total +1s received 0
Total +1s given 0
Contact information
Email address Private
Theme NSMB Castle
Items per page 20 posts, 50 threads
Language Board default
Sprite database
Total edits 0
Sprites edited 0
Comments about sonic1000
Thierry It must be patched with xDelta. Check this for how to use xDelta.
Thierry Play it on DeSmuME.
Thierry I will rerelease it soon enough and this should be fixed.
Thierry There's none yet. And I have fixes and stuff to make before to release.
Thierry Would be complicated. I don't think it's possible yet, even with much ASM.
Thierry If ou tried anyways you wouldn't know how to do because there's no way to do such thing beside [maybe] using much ASM hacking
Thierry *If you
Thierry The bitmap: /root/obj/I_item_ncg.bin
Thierry The pallet: /root/BG_ncl/d_2d_A_Jjyotyu_ncl.bin
Thierry */root/BG_ncl/d_2d_A_Jyotyu_ncl.bin
Thierry A small typo of mine
 MarioFanatic64 I'm not all that great at editing things like that. Sorry
 MarioFanatic64 There's a lot of people that could help. You should browse the forums to see if you can find any tutorial or a thread that has what you need. If you can't find anything, make your own thread.
 MPG no
 Hiccup so I herd you liek mudkips
Sample post

Karma: 2
Posts: 27
Since: 02-20-15
This is a sample post. You probably already know what this is for.

Posted by Goomba
Posted by Mario
Oh, nooo! *stomp*

Well, what more could you want to know? Perhaps how to do the classic infinite loop?
    printf("Hello World!");