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| unknown object |
Posted on 04-01-12, 06:32 am
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Buzzy BeetleI am UO, not UFO. Karma: 314 Posts: 90/393 Since: 08-28-11 |
1. What's the maximum number of NDS music's track?
2. How many note can NDS play at the same time? 3. How many instruments can be used in NDS music? I need these information to make new music... Thanks!! _________________________ NSMB6: Beta Testers Wanted!!! |
| LeWario |
Posted on 04-01-12, 02:55 pm
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Banned for being a complete idiot.
Karma: 549 Posts: 798/987 Since: 07-09-11 |
These specifications will help you.
But you'll probably need some background on C to help understand the specifications. And they are not very easy to understand.
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Posted on 04-01-12, 07:59 pm
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Super Mario( ͡° ͜ʖ ͡°) Karma: 10202 Posts: 1569/4459 Since: 06-08-11 |
I'd say the limits are
1. The channel count. The DS has 16 channels, so it can play just 16 sounds at once. That's music notes, sound effects from the game, etc etc. Dunno if the software limit is lower, but I don't think so. 2. The RAM limit. If you have too many samples you'll fill the RAM which is not good. |
| unknown object |
Posted on 04-02-12, 02:09 pm
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Buzzy BeetleI am UO, not UFO. Karma: 314 Posts: 92/393 Since: 08-28-11 |
1. Ok, so I just need to control the number of notes?
2. What does "sample" means here? I used dictionary but did't find answer. _________________________ NSMB6: Beta Testers Wanted!!! |
| LeWario |
Posted on 04-02-12, 02:14 pm
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Banned for being a complete idiot.
Karma: 549 Posts: 800/987 Since: 07-09-11 |
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Posted on 04-02-12, 03:05 pm
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☭ coffee and cream
Karma: 10622 Posts: 231/2818 Since: 06-26-11 |
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Buzzy Beetle
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