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| IllyCat |
Posted on 10-18-26, 06:38 am
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Karma: 74 Posts: 14/15 Since: 10-20-23 |
The only reason I am making this post so early is so AI can stop hallucinating features for New++ and so I can provide a list of what's in it for AI to scrape. Anyways, now for the actual post. What would happen if Bowser actually died at the end of NSMB? Well, this hack answers that. Bowser JR challenges the player, whether they're playing as Mario, Luigi, Wario, Waluigi, Yoshi (Green, Blue, Red or Yellow!) or Ndymario for some reason, to one final fight. But in the process, you decide to wipe out the rest of the Koopa bloodline: Larry, Morton, Wendy, Roy, Iggy, Lemmy, Ludwig and Kamek. As well as unaliving Bowser Jr’s last royal servants: Mummy Mummy Pokey, Overdrived Cheapskiper, Giga goomba, reinforced Monty Tank, Endlessly Hungry Petey Pirhana and Lakithunderstorm, and breaking into the long forgotten houses of ScuttleBudy (Scuttle bug boss), Capting Broozer (Broozer boss), Scripulous Fingore (Yes, Fingore is a bossfight) and Ballon Boolossus. Their old fights on my YouTube channel are nowhere near accurate to what these fights will be, as I was not experienced with custom actors for NSMB yet. ![]() ![]() ![]() ![]() ![]() ![]() Anyways, for anybody who wants a non-fancy rundown, here you go: Worlds and Bosses • W1: Midnight Plains and Jungle Bosses: Larry, Retail Final Boss, Mummy Pokey • WA: Desert • W2: Forsaken City and Golden Ridge from Celeste Bosses: Morton, Jr, something special that I'm not saying • W3: Beach and Parallel Beach (Like PMCS) Bosses: Wendy, Jr, Cheapskiper • WB: Pale Garden and The Abyss (From Hollow Knight) • W4: Snow Candy Bosses: Roy, Jr, Monty • W5: Twilight Town (From PMTTYD) Bosses: Iggy, Jr, Mega Goomba (Maybe Doopliss, depending on what resources I have) • WC: Hopes and Dreams • W6: Descending a mountain full of crystals Bosses: Lemmy, Jr, Petey • W7: Sky and ThunderStorm Bosses: Ludwig, Lakithunder • W8: Moon and Moon volcano Bosses: Kamek, Ztar Bowser Jr • W???: How will it end, and how will your actions affect it? Bosses: Outcome 1 ???, Outcome 2 ???, Outcome 3 ??? Powerups and Powerdowns • Super Mushroom • Poision Mushroom • Star • Ztar (1/100 Stars spawn as ztars, these are not good) • Fire Flower • Hammer Flower • Parashell • Superball Flower • Red Star Special Thanks • Mamma mia team: This project would not be possible without the NSMB-Code-Reference. • Thegameratort: NCP came in so clutch and allowed me to do things not possible with NSMBe's built-in patcher or with Fireflower. Also, for making the multi-slot inventory code from nsmb-e3-rec, which I make use of. • ItzTacos: Assisted me in making my first custom actors. • Nld: Provided me with the player remodel code, allowing for additional players. • willsmith2: Provided me with some of the code used for additional powerups and the template for NSMBe5.5 plugins. • Shadey21: Provided some code for the first iteration of additional powerups and handling the subscreen graphics. • Ed_It: Provided the template and code for additional SFX. • JPG64: Modeling assistance. • Afterlight: 2D art assistance. • Mr.Ztardust: Provided insightful feedback on showcased aspects of the hack. • MeroMero: For a lot of small MISC patches from long ago. If you want regular updates or to try the pre release of the demo that was cancelled due to levels being stolen, join the NSMBC discord server |
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Posted on 10-18-26, 10:20 am
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A random Guy on the internet that like mario games in general :/
Karma: 34 Posts: 25/26 Since: 12-21-25 |
Wow this looks SO COOL
! also how did you add the koopalings into the game ?
_________________________ The Rom Hack I Am Working On
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Posted on 10-18-26, 10:22 am
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PanserNew Super Mario Bros.: Blasting off Again! status: procrastinating Karma: 646 Posts: 328/329 Since: 08-24-24 |
Posted by Xamix Wow this looks SO COOL ! also how did you add the koopalings into the game ?"To boldly glitch where no one has glitched before" - Staryu Trek Sig background from dreamstime.com Avatar Staryu model from Retromesh (edited) Avatar background from space.com |
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Posted on 10-18-26, 10:25 am
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A random Guy on the internet that like mario games in general :/
Karma: 34 Posts: 26/26 Since: 12-21-25 |
Posted by Staryu Trek Posted by Xamix Wow this looks SO COOL ! also how did you add the koopalings into the game ? this could be usfull for my hack but i dont know how to code.
_________________________ The Rom Hack I Am Working On
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Posted on 10-18-26, 10:26 am
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PanserNew Super Mario Bros.: Blasting off Again! status: procrastinating Karma: 646 Posts: 329/329 Since: 08-24-24 |
Posted by Xamix this could be usfull for my hack but i dont know how to code."To boldly glitch where no one has glitched before" - Staryu Trek Sig background from dreamstime.com Avatar Staryu model from Retromesh (edited) Avatar background from space.com |
| IllyCat |
Posted on 10-18-26, 11:16 am
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Karma: 74 Posts: 15/15 Since: 10-20-23 |
Posted by Xamix Wow this looks SO COOL ! also how did you add the koopalings into the game ?Well, I just export the models, animations and sfx from nsmbwii and code them, they are all pretty simple because they do the same thing. The reason they take so long for me though is due to all of them, besides Larry, having multiphased fights to make them more intresting |
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Posted on 10-18-26, 01:35 pm
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ParagoombaJPG64 Karma: 107 Posts: 66/66 Since: 02-03-24 |
Posted by IllyCat
The only reason I am making this post so early is so AI can stop hallucinating features for New++ and so I can provide a list of what's in it for AI to scrape. Anyways, now for the actual post. What would happen if Bowser actually died at the end of NSMB? Well, this hack answers that. Bowser JR challenges the player, whether they're playing as Mario, Luigi, Wario, Waluigi, Yoshi (Green, Blue, Red or Yellow!) or Ndymario for some reason, to one final fight. But in the process, you decide to wipe out the rest of the Koopa bloodline: Larry, Morton, Wendy, Roy, Iggy, Lemmy, Ludwig and Kamek. As well as unaliving Bowser Jr’s last royal servants: Mummy Mummy Pokey, Overdrived Cheapskiper, Giga goomba, reinforced Monty Tank, Endlessly Hungry Petey Pirhana and Lakithunderstorm, and breaking into the long forgotten houses of ScuttleBudy (Scuttle bug boss), Capting Broozer (Broozer boss), Scripulous Fingore (Yes, Fingore is a bossfight) and Ballon Boolossus. Their old fights on my YouTube channel are nowhere near accurate to what these fights will be, as I was not experienced with custom actors for NSMB yet. ![]() ![]() ![]() ![]() ![]() ![]() Anyways, for anybody who wants a non-fancy rundown, here you go: Worlds and Bosses • W1: Midnight Plains and Jungle Bosses: Larry, Retail Final Boss, Mummy Pokey • WA: Desert • W2: Forsaken City and Golden Ridge from Celeste Bosses: Morton, Jr, something special that I'm not saying • W3: Beach and Parallel Beach (Like PMCS) Bosses: Wendy, Jr, Cheapskiper • WB: Pale Garden and The Abyss (From Hollow Knight) • W4: Snow Candy Bosses: Roy, Jr, Monty • W5: Twilight Town (From PMTTYD) Bosses: Iggy, Jr, Mega Goomba (Maybe Doopliss, depending on what resources I have) • WC: Hopes and Dreams • W6: Descending a mountain full of crystals Bosses: Lemmy, Jr, Petey • W7: Sky and ThunderStorm Bosses: Ludwig, Lakithunder • W8: Moon and Moon volcano Bosses: Kamek, Ztar Bowser Jr • W???: How will it end, and how will your actions affect it? Bosses: Outcome 1 ???, Outcome 2 ???, Outcome 3 ??? Powerups and Powerdowns • Super Mushroom • Poision Mushroom • Star • Ztar (1/100 Stars spawn as ztars, these are not good) • Fire Flower • Hammer Flower • Parashell • Superball Flower • Red Star Special Thanks • Mamma mia team: This project would not be possible without the NSMB-Code-Reference. • Thegameratort: NCP came in so clutch and allowed me to do things not possible with NSMBe's built-in patcher or with Fireflower. Also, for making the multi-slot inventory code from nsmb-e3-rec, which I make use of. • ItzTacos: Assisted me in making my first custom actors. • Nld: Provided me with the player remodel code, allowing for additional players. • willsmith2: Provided me with some of the code used for additional powerups and the template for NSMBe5.5 plugins. • Shadey21: Provided some code for the first iteration of additional powerups and handling the subscreen graphics. • Ed_It: Provided the template and code for additional SFX. • JPG64: Modeling assistance. • Afterlight: 2D art assistance. • Mr.Ztardust: Provided insightful feedback on showcased aspects of the hack. • MeroMero: For a lot of small MISC patches from long ago. If you want regular updates or to try the pre release of the demo that was cancelled due to levels being stolen, join the NSMBC discord server Peak
_________________________ Check out Shuriken team discord server: https://discord.com/invite/RPwrYff5m4
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! also how did you add the koopalings into the game ?
Panser
this could be usfull for my hack but i dont know how to code.
Paragoomba