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| pepi |
Posted on 09-26-26, 02:52 am
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Karma: 5 Posts: 3/4 Since: 09-11-26 |
When I use the tower BG, which features animated torch frames, and I switch to a different tileset, the torch animation glitches and displays as purple squares, this doesn't happen if I use the game's original tower tileset. Does anyone know why this happens and how to fix it?
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Posted on 09-26-26, 09:11 am
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A random Guy on the internet that like mario games in general :/
Karma: 23 Posts: 10/11 Since: 12-21-25 |
did you use the original tower background (BACK) ? You need this background for the animation to work . Send The Patch / a screen shot and i might figure it out.
_________________________ If you see this , your probably never see It again! |
| pepi |
Posted on 09-26-26, 07:50 pm (rev. 1 by pepi on 09-26-26, 08:01 pm)
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Karma: 5 Posts: 4/4 Since: 09-11-26 |
Posted by Xamix did you use the original tower background (BACK) ? You need this background for the animation to work . Send The Patch / a screen shot and i might figure it out. This is what it looks like if I use a tileset other than the original tower one, look at the torch: ![]() and I'm using the original tower background (back) too. (39 back and 39 front) |
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Posted on 09-27-26, 09:08 am
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A random Guy on the internet that like mario games in general :/
Karma: 23 Posts: 11/11 Since: 12-21-25 |
If you use tilset slot 1 / 32 / 58 ...(other castle duplicates)it will use the castle pallette (for the castle background)
so you need to use a different slot ,duplicate the tile set or modify the animation. _________________________ If you see this , your probably never see It again! |
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Posted on 09-27-26, 12:19 pm
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Nipper PlantI do things sometimes Karma: 1216 Posts: 417/417 Since: 08-07-17 |
i believe the grey castle tileset is loading its animation graphics over the tower bg animations. simple fix would be replacing the grey castle animations (d_2d_TEN_I_yakata_nise_ncg.bin, in the ncg folder in the file browser) with the tower animations (d_2d_TEN_I_toride_ncg.bin), but you wouldnt be able to use the grey castle background without its animations being broken.
another maybe better simple option would be to replace another tileset which doesnt have animations with a duplicate of the grey castle tileset, and use that. (as an aside, the conveyors wont animate this way, but i dont believe they animate in the original grey castle tileset anyhow) |
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Nipper Plant