Pages: 1
Posted on 07-17-25, 06:41 pm
Micro-Goomba


Karma: 25
Posts: 9/18
Since: 07-08-25
I wanted to make a golden fire flower model, But I couldn't find the fire flower powerup models, Someone Helps me pls
Posted on 07-18-25, 05:53 am
Nipper Plant
I do things sometimes

Karma: 1210
Posts: 400/416
Since: 08-07-17
ftr theyre sprites not models

in level items:
graphics:
/obj/I_item_ncg.bin
palettes:
/obj/I_enemy_ncl.bin
/obj/I_enemy_B_ncl.bin (underground)
/obj/I_enemy_W_ncl.bin (snowy)
/obj/I_enemy_R_ncl.bin (volcanic)
palette number: 0

item house:
graphics:
/obj/W_kinoko_ncg.bin
palette:
/obj/I_enemy_ncl.bin
palette number: 3

in level item reserve:
graphics:
/uiStudio/UI_O_1P_game_in_d_ncg.bin
palettes:
/uiStudio/d_2d_UI_O_1p_game_in_o_ud_ncl.bin
/uiStudio/d_2d_ui_o_1p_game_in_o_ud_ncl_TEN.bin (for when item reserve is disabled)
palette number: 10 for former, 5 for latter; 16 colour mode

world map item reserve:
grpahics:
UI_O_1P_course_select_u_ncg.bin
palette:
UI_O_1P_course_select_o_ud_ncl.bin
palette number: 11; 16 colour mode

take care when editing these— the enemy palette is used by multiple other things in game, and all of these bitmaps contain graphics for other stuff besides the fireflowe

see also this and this
Posted on 07-18-25, 06:36 am
Micro-Goomba


Karma: 25
Posts: 10/18
Since: 07-08-25
alright thank you!
Pages: 1