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Stilze |
Posted on 11-07-22, 05:20 pm
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Karma: 5 Posts: 6/6 Since: 03-10-22 |
Anybody have a download for a devkitPro version compatible for ASM hacking? Thanks in advance.
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Keeper |
Posted on 11-07-22, 08:16 pm (rev. 1 by Keeper on 11-08-22, 04:22 pm)
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Porcupo
I do things sometimes Karma: 829 Posts: 229/318 Since: 08-07-17 |
According to skawo:
Posted by skawo Install v41 -> https://sourceforge.net/projects/devkitpro/files/devkitARM/previous/devkitARM_r41-win32.exe/download This is the version [dirbaio's] template was made for. -lgcc is actually necessary for some things. Newer DS's source code git hub page suggests Version 47 for if you're using Newer's code stuff. Fireflower's template Since most code hacks around use dirbaio's template, youll probably need the version for that one |
ItzTacos |
Posted on 11-08-22, 02:09 pm (rev. 1 by ItzTacos on 11-08-22, 02:09 pm)
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the Fireflower template does not require devkitpro, follow the tutorial on the github page if that's what you are planning to use
_________________________ Youtube - GitHub - NSMB Central |
Keeper |
Posted on 11-08-22, 04:22 pm
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Porcupo
I do things sometimes Karma: 829 Posts: 230/318 Since: 08-07-17 |
oh i sorta assumed arm gcc was devkitpro whoops
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ItzTacos |
Posted on 11-08-22, 08:16 pm
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arm gcc is contained inside devkitpro but a standalone installation is preferred for various reasons
_________________________ Youtube - GitHub - NSMB Central |
RicBent |
Posted on 11-08-22, 09:53 pm
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Mariomaster
Karma: 8528 Posts: 1674/1681 Since: 06-09-12 |
Even the latest devkitPro and devkitARM versions should be compatible with the patch template if you update the lgcc path.
Posted by ItzTacos arm gcc is contained inside devkitpro but a standalone installation is preferred for various reasons Don't think it matters in the end if you use dkp or arm-none-abi-gcc directly for the compiler/linker/binutils. Should give the same result if you use bare metal compiler flags. Also switched my NSMB2 stuff over from dkp to arm-none-eabi-gcc and the result is the same. _________________________ GitHub - Kuribo64 - YouTube |
ItzTacos |
Posted on 11-09-22, 02:08 pm
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Thing is, i am not sure if dkp's version supports the latest standard as the code reference (and so also the template) requires C++20. So better be safe i'd say
_________________________ Youtube - GitHub - NSMB Central |
RicBent |
Posted on 11-10-22, 07:43 pm (rev. 1 by RicBent on 11-10-22, 07:45 pm)
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Mariomaster
Karma: 8528 Posts: 1675/1681 Since: 06-09-12 |
Nah, devkitARM ships a fairly updated GCC 11 which supports C++20 well (see: https://gcc.gnu.org/projects/cxx-status.html)
Also using C++20 to replicate a game from 2006 is kinda ironic _________________________ GitHub - Kuribo64 - YouTube |
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