Raw G3DCVTR's Info dump about mario_model_LZ.bin
[FileHeader]
,file size, 30900 bytes
,Signature, BMD0
,Version, 0.2
[MDL0]
,block size, 24588 bytes
,# of models, 2
,Model, mario_model
, , ,Sbc type, normal
, , ,Scaling Rule, maya
, , ,Texture Matrix Mode, maya
, , ,PosScale, 1.000000
, , ,FirstUnusedMtxStackID, 16
, , ,# of vectices, 624
, , ,# of polygons, 367
, , ,# of triangles, 346
, , ,# of quads, 21
, , ,Box(xyzwhd), -2.336182, 0.000000, 0.768799, 4.671875, 3.056641, 1.335693
, ,# of nodes, 16
, , , 0, mario_all_root, Identity, stackID = 0
, , , 1, skl_root, PivotExist, ScaleIsOne, stackID = 1
, , , ,Trans, 0.000000, 6.144287, -0.473877
, , , ,Rot , 0.000000, 1.000000, 0.000000
, , , , , 0.000000, 0.000000, 1.000000
, , , , , 1.000000, 0.000000, 0.000000
, , , 2, leg_l1, PivotExist, ScaleIsOne, stackID = 2
, , , ,Trans, 0.103271, 0.307129, 1.443848
, , , ,Rot , -1.000000, 0.000000, 0.000000
, , , , , 0.000000, 1.000000, 0.000000
, , , , , 0.000000, 0.000000, -1.000000
, , , 3, leg_l2, PivotExist, ScaleIsOne, stackID = 3
, , , ,Trans, 2.871582, 0.000000, 0.000000
, , , ,Rot , 1.000000, 0.000000, 0.000000
, , , , , 0.000000, -1.000000, 0.000000
, , , , , 0.000000, 0.000000, -1.000000
, , , 4, ankle_l1, PivotExist, ScaleIsOne, stackID = 4
, , , ,Trans, 2.008301, 0.000000, 0.000000
, , , ,Rot , 0.000000, -1.000000, 0.000000
, , , , , 1.000000, 0.000000, 0.000000
, , , , , 0.000000, 0.000000, 1.000000
, , , 5, leg_r1, PivotExist, ScaleIsOne, stackID = 5
, , , ,Trans, 0.103271, 0.307129, -1.443848
, , , ,Rot , -1.000000, 0.000000, 0.000000
, , , , , 0.000000, 1.000000, 0.000000
, , , , , 0.000000, 0.000000, -1.000000
, , , 6, leg_r2, PivotExist, ScaleIsOne, stackID = 6
, , , ,Trans, 2.871582, 0.000000, 0.000000
, , , ,Rot , 1.000000, 0.000000, 0.000000
, , , , , 0.000000, -1.000000, 0.000000
, , , , , 0.000000, 0.000000, -1.000000
, , , 7, ankle_r1, PivotExist, ScaleIsOne, stackID = 7
, , , ,Trans, 2.008301, 0.000000, 0.000000
, , , ,Rot , 0.000000, -1.000000, 0.000000
, , , , , 1.000000, 0.000000, 0.000000
, , , , , 0.000000, 0.000000, 1.000000
, , , 8, spin, RotIsZero, ScaleIsOne, stackID = 8
, , , ,Trans, 0.972412, 0.000000, 0.000000
, , , 9, arm_l1, PivotExist, ScaleIsOne, stackID = 9
, , , ,Trans, 2.949951, -0.032715, 2.262451
, , , ,Rot , 0.000000, 0.000000, 1.000000
, , , , , 0.000000, -1.000000, 0.000000
, , , , , 1.000000, 0.000000, 0.000000
, , , 10, arm_l2, PivotExist, ScaleIsOne, stackID = 10
, , , ,Trans, 1.958740, 0.000000, 0.000000
, , , ,Rot , 1.000000, 0.000000, 0.000000
, , , , , 0.000000, -1.000000, 0.000000
, , , , , 0.000000, 0.000000, -1.000000
, , , 11, wrist_l1, RotIsZero, ScaleIsOne, stackID = 11
, , , ,Trans, 1.875000, 0.000000, 0.000000
, , , 12, arm_r1, PivotExist, ScaleIsOne, stackID = 12
, , , ,Trans, 2.949951, -0.032715, -2.262451
, , , ,Rot , 0.000000, 0.000000, -1.000000
, , , , , 0.000000, -1.000000, 0.000000
, , , , , -1.000000, 0.000000, 0.000000
, , , 13, arm_r2, PivotExist, ScaleIsOne, stackID = 13
, , , ,Trans, 1.958740, 0.000000, 0.000000
, , , ,Rot , 1.000000, 0.000000, 0.000000
, , , , , 0.000000, -1.000000, 0.000000
, , , , , 0.000000, 0.000000, -1.000000
, , , 14, wrist_r1, RotIsZero, ScaleIsOne, stackID = 14
, , , ,Trans, 1.875000, 0.000000, 0.000000
, , , 15, face_1, PivotExist, ScaleIsOne, stackID = 15
, , , ,Trans, 4.276611, 0.000000, 0.000000
, , , ,Rot , 0.000000, 1.000000, 0.000000
, , , , , -1.000000, 0.000000, 0.000000
, , , , , 0.000000, 0.000000, 1.000000
, ,size of SBC(bytes), 96
, , ,NodeDesc[001], 0(mario_all_root), 0(mario_all_root), 0x00, StoreStackID=0
, , ,NodeDesc[001], 1(skl_root), 0(mario_all_root), 0x02, StoreStackID=1
, , ,NodeDesc[001], 2(leg_l1), 1(skl_root), 0x03, StoreStackID=2
, , ,NodeDesc[001], 3(leg_l2), 2(leg_l1), 0x03, StoreStackID=3
, , ,NodeDesc[001], 4(ankle_l1), 3(leg_l2), 0x01, StoreStackID=4
, , ,NodeDesc[011], 5(leg_r1), 1(skl_root), 0x03, StoreStackID=5, RestoreStackID=1
, , ,NodeDesc[001], 6(leg_r2), 5(leg_r1), 0x03, StoreStackID=6
, , ,NodeDesc[001], 7(ankle_r1), 6(leg_r2), 0x01, StoreStackID=7
, , ,NodeDesc[011], 8(spin), 1(skl_root), 0x03, StoreStackID=8, RestoreStackID=1
, , ,NodeDesc[001], 9(arm_l1), 8(spin), 0x03, StoreStackID=9
, , ,NodeDesc[001], 10(arm_l2), 9(arm_l1), 0x03, StoreStackID=10
, , ,NodeDesc[001], 11(wrist_l1), 10(arm_l2), 0x01, StoreStackID=11
, , ,NodeDesc[011], 12(arm_r1), 8(spin), 0x03, StoreStackID=12, RestoreStackID=8
, , ,NodeDesc[001], 13(arm_r2), 12(arm_r1), 0x03, StoreStackID=13
, , ,NodeDesc[001], 14(wrist_r1), 13(arm_r2), 0x01, StoreStackID=14
, , ,NodeDesc[011], 15(face_1), 8(spin), 0x01, StoreStackID=15, RestoreStackID=8
, , ,Node , 0(mario_all_root), visible
, , ,Mtx , 8
, , ,Mat[000] , 0(mat_body)
, , ,Shp , 0(polygon0)
, , ,Ret
, , ,Nop
, , ,Nop
, ,# of materials, 1
, , , 0, mat_body, VtxColor, Shininess
, , , ,Texure, n_mario_body
, , , ,Palette, n_mario_body
, , , ,PolygonAttr, val=0x001f0081, mask=0x3f1ff8ff
, , , ,TexImageParam, val=0x00030000, mask=0xffffffff
, , , ,Diffuse , 31, 31, 31
, , , ,Ambient , 16, 16, 16
, , , ,Specular, 0, 0, 0
, , , ,Emission, 0, 0, 0
, ,# of shapes, 1
, , , 0, polygon0, 13392, UseNormal, UseTexCoord, UseRestoreMatrix
,Model, small_model
, , ,Sbc type, normal
, , ,Scaling Rule, maya
, , ,Texture Matrix Mode, maya
, , ,PosScale, 1.000000
, , ,FirstUnusedMtxStackID, 16
, , ,# of vectices, 416
, , ,# of polygons, 256
, , ,# of triangles, 254
, , ,# of quads, 2
, , ,Box(xyzwhd), -2.749268, 0.002930, 1.380615, 5.498535, 3.001465, 2.281982
, ,# of nodes, 16
, , , 0, mario_all_root, Identity, stackID = 0
, , , 1, skl_root, PivotExist, ScaleIsOne, stackID = 1
, , , ,Trans, 0.000000, 6.144287, -0.473877
, , , ,Rot , 0.000000, 1.000000, 0.000000
, , , , , 0.000000, 0.000000, 1.000000
, , , , , 1.000000, 0.000000, 0.000000
, , , 2, leg_l1, PivotExist, ScaleIsOne, stackID = 2
, , , ,Trans, 0.103271, 0.307129, 1.443848
, , , ,Rot , -1.000000, 0.000000, 0.000000
, , , , , 0.000000, 1.000000, 0.000000
, , , , , 0.000000, 0.000000, -1.000000
, , , 3, leg_l2, PivotExist, ScaleIsOne, stackID = 3
, , , ,Trans, 2.871582, 0.000000, 0.000000
, , , ,Rot , 1.000000, 0.000000, 0.000000
, , , , , 0.000000, -1.000000, 0.000000
, , , , , 0.000000, 0.000000, -1.000000
, , , 4, ankle_l1, PivotExist, ScaleIsOne, stackID = 4
, , , ,Trans, 2.008301, 0.000000, 0.000000
, , , ,Rot , 0.000000, -1.000000, 0.000000
, , , , , 1.000000, 0.000000, 0.000000
, , , , , 0.000000, 0.000000, 1.000000
, , , 5, leg_r1, PivotExist, ScaleIsOne, stackID = 5
, , , ,Trans, 0.103271, 0.307129, -1.443848
, , , ,Rot , -1.000000, 0.000000, 0.000000
, , , , , 0.000000, 1.000000, 0.000000
, , , , , 0.000000, 0.000000, -1.000000
, , , 6, leg_r2, PivotExist, ScaleIsOne, stackID = 6
, , , ,Trans, 2.871582, 0.000000, 0.000000
, , , ,Rot , 1.000000, 0.000000, 0.000000
, , , , , 0.000000, -1.000000, 0.000000
, , , , , 0.000000, 0.000000, -1.000000
, , , 7, ankle_r1, PivotExist, ScaleIsOne, stackID = 7
, , , ,Trans, 2.008301, 0.000000, 0.000000
, , , ,Rot , 0.000000, -1.000000, 0.000000
, , , , , 1.000000, 0.000000, 0.000000
, , , , , 0.000000, 0.000000, 1.000000
, , , 8, spin, RotIsZero, ScaleIsOne, stackID = 8
, , , ,Trans, 0.972412, 0.000000, 0.000000
, , , 9, arm_l1, PivotExist, ScaleIsOne, stackID = 9
, , , ,Trans, 2.220947, -0.032715, 3.125000
, , , ,Rot , 0.000000, 0.000000, 1.000000
, , , , , 0.000000, -1.000000, 0.000000
, , , , , 1.000000, 0.000000, 0.000000
, , , 10, arm_l2, PivotExist, ScaleIsOne, stackID = 10
, , , ,Trans, 1.958740, 0.000000, 0.000000
, , , ,Rot , 1.000000, 0.000000, 0.000000
, , , , , 0.000000, -1.000000, 0.000000
, , , , , 0.000000, 0.000000, -1.000000
, , , 11, wrist_l1, RotIsZero, ScaleIsOne, stackID = 11
, , , ,Trans, 1.875000, 0.000000, 0.000000
, , , 12, arm_r1, PivotExist, ScaleIsOne, stackID = 12
, , , ,Trans, 2.220947, -0.032715, -3.125000
, , , ,Rot , 0.000000, 0.000000, -1.000000
, , , , , 0.000000, -1.000000, 0.000000
, , , , , -1.000000, 0.000000, 0.000000
, , , 13, arm_r2, PivotExist, ScaleIsOne, stackID = 13
, , , ,Trans, 1.958740, 0.000000, 0.000000
, , , ,Rot , 1.000000, 0.000000, 0.000000
, , , , , 0.000000, -1.000000, 0.000000
, , , , , 0.000000, 0.000000, -1.000000
, , , 14, wrist_r1, RotIsZero, ScaleIsOne, stackID = 14
, , , ,Trans, 1.875000, 0.000000, 0.000000
, , , 15, face_1, PivotExist, ScaleIsOne, stackID = 15
, , , ,Trans, 4.276611, 0.000000, 0.000000
, , , ,Rot , 0.000000, 1.000000, 0.000000
, , , , , -1.000000, 0.000000, 0.000000
, , , , , 0.000000, 0.000000, 1.000000
, ,size of SBC(bytes), 96
, , ,NodeDesc[001], 0(mario_all_root), 0(mario_all_root), 0x00, StoreStackID=0
, , ,NodeDesc[001], 1(skl_root), 0(mario_all_root), 0x02, StoreStackID=1
, , ,NodeDesc[001], 2(leg_l1), 1(skl_root), 0x03, StoreStackID=2
, , ,NodeDesc[001], 3(leg_l2), 2(leg_l1), 0x03, StoreStackID=3
, , ,NodeDesc[001], 4(ankle_l1), 3(leg_l2), 0x01, StoreStackID=4
, , ,NodeDesc[011], 5(leg_r1), 1(skl_root), 0x03, StoreStackID=5, RestoreStackID=1
, , ,NodeDesc[001], 6(leg_r2), 5(leg_r1), 0x03, StoreStackID=6
, , ,NodeDesc[001], 7(ankle_r1), 6(leg_r2), 0x01, StoreStackID=7
, , ,NodeDesc[011], 8(spin), 1(skl_root), 0x03, StoreStackID=8, RestoreStackID=1
, , ,NodeDesc[001], 9(arm_l1), 8(spin), 0x03, StoreStackID=9
, , ,NodeDesc[001], 10(arm_l2), 9(arm_l1), 0x03, StoreStackID=10
, , ,NodeDesc[001], 11(wrist_l1), 10(arm_l2), 0x01, StoreStackID=11
, , ,NodeDesc[011], 12(arm_r1), 8(spin), 0x03, StoreStackID=12, RestoreStackID=8
, , ,NodeDesc[001], 13(arm_r2), 12(arm_r1), 0x03, StoreStackID=13
, , ,NodeDesc[001], 14(wrist_r1), 13(arm_r2), 0x01, StoreStackID=14
, , ,Node , 0(mario_all_root), visible
, , ,Mtx , 4
, , ,Mat[000] , 0(mat_body)
, , ,Shp , 0(polygon0)
, , ,NodeDesc[011], 15(face_1), 8(spin), 0x01, StoreStackID=15, RestoreStackID=8
, , ,Ret
, , ,Nop
, , ,Nop
, ,# of materials, 1
, , , 0, mat_body, VtxColor, Shininess
, , , ,Texure, n_mario_body
, , , ,Palette, n_mario_body
, , , ,PolygonAttr, val=0x001f0081, mask=0x3f1ff8ff
, , , ,TexImageParam, val=0x00030000, mask=0xffffffff
, , , ,Diffuse , 31, 31, 31
, , , ,Ambient , 16, 16, 16
, , , ,Specular, 0, 0, 0
, , , ,Emission, 0, 0, 0
, ,# of shapes, 1
, , , 0, polygon0, 8964, UseNormal, UseTexCoord, UseRestoreMatrix
[TEX0]
,block size, 6288 bytes
,# of textures, 1
,Image size of textures(not 4x4), 4096
, , 0, n_mario_body, 0, 64, 64, palette256, color, 64, 64
,# of palettes, 1
,Image size of palettes, 2048
, , 0, n_mario_body, 0
show dump
Click to show
Info about mario_model_LZ.bin:
This is a nsbmd
BMD v0.2
It looks like there are two models: mario_model and small_model
Each model has it's own position and scaling off all the body parts.
The texture is named n_mario_body
Material name is mat_body
Key:
-> = Attached to
[Texthere] description or idea about that thing
The list of objects:
mario_all_root [Where everything is attached to]
sk1_root [the skeleton where everything else is attached to except mario_all_root]
leg_l1 [Upper left leg]
leg_l2 [Lower left leg]
ankle_l1 [left ankle]
leg_r1 [Upper right leg]
leg_r2 [Lower right leg]
ankle_r1 [right ankle]
spin
arm_l1 [Upper left arm]
arm_l2 [Lower left arm]
wrist_l1 [left wrist]
arm_r1 [Upper right arm
arm_r2 [Lower right arm]
wrist_r1 [right wrist]
face_1 [Mario's face?]
Attachment:
mario_all_root -> mario_all_root
sk1_root -> mario_all_root
leg_l1 -> sk1_root
leg_l2 -> leg_l1
ankle_l1 -> leg_l2
leg_r1 -> sk1_root
leg_r2 -> leg_r1
ankle_r1 -> leg_r2
spin -> sk1_root
arm_l1 -> spin
arm_l2 -> arm_l1
wrist_l1 -> arm_l2
arm_r1 -> spin
arm_r2 -> arm_r1
wrist_r1 -> arm_r2
face_1 -> spin
mario_model
Click to show
Are these pretty much the same as mario_model except they are smaller?
List of objects:
mario_all_root
sk1_root
leg_l1
leg_l2
ankle_l1
leg_r1
leg_r2
ankle_r1
spin
arm_l1
arm_l2
wrist_l1
arm_r1
arm_r2
wrist_r1
face_1
Attachment:
mario_all_root -> mario_all_root
sk1_root -> mario_all_root
leg_l1 -> sk1_root
leg_l2 -> leg_l1
ankle_l1 -> leg_l2
leg_r1 -> sk1_root
leg_r2 -> leg_r1
ankle_r1 -> leg_r2
spin -> sk1_root
arm_l1 -> spin
arm_l2 -> arm_l1
wrist_l1 -> arm_l2
arm_r1 -> spin
arm_r2 -> arm_r1
wrist_r1 -> arm_r2
small_model
Click to show
-----
Raw G3DCVTR's Info dump about pl_map_LZ.bin
[FileHeader]
,file size, 66620 bytes
,Signature, BCA0
,Version, 0.1
[JNT0]
,block size, 66600 bytes
, ,Joint Animation, run
, , ,# of frames, 60
, , ,# of nodes, 16
, , , , 0, IdentitySRT
, , , , 1, ConstTZ, ConstR, IdentityS
, , , , 2, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 3, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 4, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 5, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 6, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 7, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 8, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 9, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 10, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 11, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 12, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 13, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 14, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 15, ConstTX, ConstTY, ConstTZ, IdentityS
, ,Joint Animation, wait
, , ,# of frames, 160
, , ,# of nodes, 16
, , , , 0, IdentitySRT
, , , , 1, ConstR, IdentityS
, , , , 2, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 3, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 4, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 5, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 6, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 7, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 8, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 9, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 10, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 11, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 12, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 13, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 14, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 15, ConstTX, ConstTY, ConstTZ, IdentityS
, ,Joint Animation, walk
, , ,# of frames, 60
, , ,# of nodes, 16
, , , , 0, IdentitySRT
, , , , 1, ConstTZ, ConstR, IdentityS
, , , , 2, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 3, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 4, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 5, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 6, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 7, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 8, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 9, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 10, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 11, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 12, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 13, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 14, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 15, ConstTX, ConstTY, ConstTZ, IdentityS
, ,Joint Animation, pipe_pose
, , ,# of frames, 60
, , ,# of nodes, 16
, , , , 0, IdentitySRT
, , , , 1, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 2, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 3, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 4, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 5, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 6, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 7, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 8, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 9, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 10, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 11, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 12, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 13, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 14, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 15, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, ,Joint Animation, course_in
, , ,# of frames, 30
, , ,# of nodes, 16
, , , , 0, IdentitySRT
, , , , 1, IdentityS
, , , , 2, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 3, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 4, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 5, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 6, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 7, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 8, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 9, ConstTX, ConstTY, ConstTZ
, , , , 10, ConstTX, ConstTY, ConstTZ
, , , , 11, ConstTX, ConstTY, ConstTZ
, , , , 12, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 13, ConstTY, ConstTZ, IdentityS
, , , , 14, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 15, ConstTX, ConstTY, ConstTZ, IdentityS
, ,Joint Animation, coin_comp
, , ,# of frames, 77
, , ,# of nodes, 16
, , , , 0, IdentitySRT
, , , , 1, ConstTX, IdentityS
, , , , 2, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 3, ConstTX, ConstTY, ConstTZ, ConstSY, ConstSZ
, , , , 4, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 5, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 6, ConstTX, ConstTY, ConstTZ, ConstSY, ConstSZ
, , , , 7, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 8, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 9, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 10, ConstTX, ConstTY, ConstTZ, ConstSY, ConstSZ
, , , , 11, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 12, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 13, ConstTX, ConstTY, ConstTZ, ConstSY, ConstSZ
, , , , 14, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 15, ConstTX, ConstTY, ConstTZ, IdentityS
, ,Joint Animation, L_run
, , ,# of frames, 60
, , ,# of nodes, 16
, , , , 0, IdentitySRT
, , , , 1, IdentityS
, , , , 2, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 3, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 4, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 5, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 6, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 7, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 8, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 9, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 10, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 11, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 12, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 13, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 14, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 15, ConstTX, ConstTY, ConstTZ, IdentityS
, ,Joint Animation, L_wait
, , ,# of frames, 180
, , ,# of nodes, 16
, , , , 0, IdentitySRT
, , , , 1, ConstTZ, IdentityS
, , , , 2, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 3, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 4, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 5, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 6, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 7, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 8, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 9, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 10, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 11, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 12, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 13, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 14, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 15, ConstTX, ConstTY, ConstTZ, IdentityS
, ,Joint Animation, L_walk
, , ,# of frames, 60
, , ,# of nodes, 16
, , , , 0, IdentitySRT
, , , , 1, IdentityS
, , , , 2, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 3, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 4, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 5, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 6, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 7, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 8, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 9, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 10, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 11, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 12, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 13, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 14, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 15, ConstTX, ConstTY, ConstTZ, IdentityS
, ,Joint Animation, small_wait
, , ,# of frames, 180
, , ,# of nodes, 16
, , , , 0, IdentitySRT
, , , , 1, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 2, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 3, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 4, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 5, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 6, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 7, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 8, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 9, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 10, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 11, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 12, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 13, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 14, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 15, ConstTX, ConstTY, ConstTZ, IdentityS
show dump
Click to show
Info about pl_map_LZ.bin:
This is a nsbca
BCA v0.1
This file contains the animation of Mario and Luigi in the overworld.
Key:
[Texthere] description or idea about that thing
List of animations:
run [Running animation]
wait [waiting animation]
walk [walking animation]
pipe_pose [Entering overworld pipe pose]
course_in [Entering course]
coin_comp [Some overworld animation?]
L_run [Luigi run?]
L_wait [Luigi wait?]
L_walk [Luigi walk?]
small_wait [Minature waiting (standard size)]
Animation name list
Click to show
-----
Raw G3DCVTR's Info dump about pl_mario_LZ.bin:
[FileHeader]
,file size, 27984 bytes
,Signature, BCA0
,Version, 0.1
[JNT0]
,block size, 27964 bytes
, ,Joint Animation, run
, , ,# of frames, 60
, , ,# of nodes, 16
, , , , 0, IdentitySRT
, , , , 1, ConstTZ, ConstR, IdentityS
, , , , 2, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 3, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 4, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 5, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 6, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 7, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 8, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 9, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 10, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 11, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 12, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 13, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 14, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 15, ConstTX, ConstTY, ConstTZ, IdentityS
, ,Joint Animation, wait
, , ,# of frames, 160
, , ,# of nodes, 16
, , , , 0, IdentitySRT
, , , , 1, ConstR, IdentityS
, , , , 2, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 3, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 4, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 5, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 6, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 7, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 8, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 9, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 10, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 11, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 12, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 13, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 14, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 15, ConstTX, ConstTY, ConstTZ, IdentityS
, ,Joint Animation, walk
, , ,# of frames, 60
, , ,# of nodes, 16
, , , , 0, IdentitySRT
, , , , 1, ConstTZ, ConstR, IdentityS
, , , , 2, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 3, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 4, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 5, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 6, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 7, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 8, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 9, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 10, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 11, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 12, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 13, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 14, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 15, ConstTX, ConstTY, ConstTZ, IdentityS
show dump
Click to show
Info about pl_mario_LZ.bin:
This is a nsbca
BCA v0.1
These are the animations of Mario in level?
List of animations:
run
wait
walk
(pretty self-explanitory names)
-----
Raw G3DCVTR's Info dump about pl_LZ.bin:
Filename, pl_LZ.bin.nsbmd
[FileHeader]
,file size, 105508 bytes
,Signature, BCA0
,Version, 0.1
[JNT0]
,block size, 105488 bytes
, ,Joint Animation, 2jump1
, , ,# of frames, 12
, , ,# of nodes, 16
, , , , 0, IdentitySRT
, , , , 1, ConstTX, ConstR, IdentityS
, , , , 2, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 3, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 4, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 5, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 6, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 7, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 8, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 9, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 10, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 11, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 12, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 13, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 14, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 15, ConstTX, ConstTY, ConstTZ, IdentityS
, ,Joint Animation, 2jump2
, , ,# of frames, 18
, , ,# of nodes, 16
, , , , 0, IdentitySRT
, , , , 1, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 2, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 3, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 4, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 5, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 6, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 7, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 8, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 9, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 10, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 11, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 12, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 13, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 14, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 15, ConstTX, ConstTY, ConstTZ, IdentityS
, ,Joint Animation, 2jumped
, , ,# of frames, 34
, , ,# of nodes, 16
, , , , 0, IdentitySRT
, , , , 1, ConstR, IdentityS
, , , , 2, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 3, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 4, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 5, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 6, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 7, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 8, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 9, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 10, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 11, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 12, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 13, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 14, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 15, ConstTX, ConstTY, ConstTZ, IdentityS
, ,Joint Animation, b_dash
, , ,# of frames, 60
, , ,# of nodes, 16
, , , , 0, IdentitySRT
, , , , 1, ConstTZ, ConstR, IdentityS
, , , , 2, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 3, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 4, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 5, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 6, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 7, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 8, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 9, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 10, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 11, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 12, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 13, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 14, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 15, ConstTX, ConstTY, ConstTZ, IdentityS
, ,Joint Animation, b_dash2
, , ,# of frames, 60
, , ,# of nodes, 16
, , , , 0, IdentitySRT
, , , , 1, ConstTZ, ConstR, IdentityS
, , , , 2, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 3, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 4, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 5, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 6, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 7, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 8, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 9, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 10, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 11, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 12, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 13, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 14, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 15, ConstTX, ConstTY, ConstTZ, IdentityS
, ,Joint Animation, fire_at
, , ,# of frames, 20
, , ,# of nodes, 16
, , , , 0, IdentitySRT
, , , , 1, IdentityS
, , , , 2, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 3, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 4, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 5, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 6, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 7, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 8, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 9, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 10, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 11, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 12, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 13, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 14, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 15, ConstTX, ConstTY, ConstTZ, IdentityS
, ,Joint Animation, hipat
, , ,# of frames, 4
, , ,# of nodes, 16
, , , , 0, IdentitySRT
, , , , 1, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 2, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 3, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 4, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 5, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 6, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 7, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 8, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 9, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 10, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 11, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 12, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 13, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 14, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 15, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, ,Joint Animation, hiped
, , ,# of frames, 6
, , ,# of nodes, 16
, , , , 0, IdentitySRT
, , , , 1, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 2, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 3, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 4, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 5, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 6, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 7, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 8, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 9, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 10, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 11, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 12, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 13, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 14, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 15, ConstTX, ConstTY, ConstTZ, IdentityS
, ,Joint Animation, hipsr
, , ,# of frames, 10
, , ,# of nodes, 16
, , , , 0, IdentitySRT
, , , , 1, ConstTX, IdentityS
, , , , 2, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 3, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 4, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 5, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 6, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 7, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 8, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 9, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 10, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 11, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 12, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 13, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 14, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 15, ConstTX, ConstTY, ConstTZ, IdentityS
, ,Joint Animation, jump
, , ,# of frames, 12
, , ,# of nodes, 16
, , , , 0, IdentitySRT
, , , , 1, ConstTX, ConstTZ, ConstR, IdentityS
, , , , 2, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 3, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 4, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 5, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 6, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 7, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 8, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 9, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 10, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 11, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 12, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 13, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 14, ConstTX, ConstTY, ConstTZ
, , , , 15, ConstTX, ConstTY, ConstTZ, IdentityS
, ,Joint Animation, jump2
, , ,# of frames, 2
, , ,# of nodes, 16
, , , , 0, IdentitySRT
, , , , 1, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 2, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 3, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 4, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 5, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 6, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 7, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 8, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 9, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 10, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 11, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 12, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 13, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 14, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 15, ConstTX, ConstTY, ConstTZ, IdentityS
, ,Joint Animation, jumped
, , ,# of frames, 12
, , ,# of nodes, 16
, , , , 0, IdentitySRT
, , , , 1, ConstTX, ConstTZ, ConstR, IdentityS
, , , , 2, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 3, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 4, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 5, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 6, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 7, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 8, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 9, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 10, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 11, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 12, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 13, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 14, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 15, ConstTX, ConstTY, ConstTZ, IdentityS
, ,Joint Animation, roll_jump
, , ,# of frames, 36
, , ,# of nodes, 16
, , , , 0, IdentitySRT
, , , , 1, ConstTX, ConstTY, IdentityS
, , , , 2, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 3, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 4, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 5, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 6, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 7, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 8, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 9, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 10, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 11, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 12, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 13, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 14, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 15, ConstTX, ConstTY, ConstTZ, IdentityS
, ,Joint Animation, scale_up
, , ,# of frames, 95
, , ,# of nodes, 16
, , , , 0, IdentityT, IdentityR, ConstSX, ConstSZ
, , , , 1, ConstTX, ConstR, IdentityS
, , , , 2, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 3, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 4, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 5, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 6, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 7, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 8, ConstTX, ConstTY, ConstTZ, ConstSY, ConstSZ
, , , , 9, ConstTX, ConstTY, ConstTZ, ConstSY, ConstSZ
, , , , 10, ConstTX, ConstTY, ConstTZ, ConstSY, ConstSZ
, , , , 11, ConstTX, ConstTY, ConstTZ
, , , , 12, ConstTX, ConstTY, ConstTZ, ConstSY, ConstSZ
, , , , 13, ConstTX, ConstTY, ConstTZ, ConstSY, ConstSZ
, , , , 14, ConstTX, ConstTY, ConstTZ
, , , , 15, ConstTX, ConstTY, ConstTZ, IdentityS
, ,Joint Animation, stoop
, , ,# of frames, 5
, , ,# of nodes, 16
, , , , 0, IdentitySRT
, , , , 1, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 2, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 3, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 4, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 5, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 6, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 7, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 8, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 9, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 10, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 11, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 12, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 13, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 14, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 15, ConstTX, ConstTY, ConstTZ, ConstR, ConstSX, ConstSY, ConstSZ
, ,Joint Animation, turn
, , ,# of frames, 2
, , ,# of nodes, 16
, , , , 0, IdentitySRT
, , , , 1, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 2, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 3, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 4, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 5, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 6, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 7, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 8, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 9, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 10, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 11, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 12, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 13, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 14, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 15, ConstTX, ConstTY, ConstTZ, IdentityS
, ,Joint Animation, trned
, , ,# of frames, 25
, , ,# of nodes, 16
, , , , 0, IdentitySRT
, , , , 1, IdentityS
, , , , 2, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 3, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 4, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 5, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 6, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 7, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 8, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 9, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 10, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 11, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 12, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 13, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 14, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 15, ConstTX, ConstTY, ConstTZ, IdentityS
, ,Joint Animation, sdown
, , ,# of frames, 30
, , ,# of nodes, 16
, , , , 0, IdentitySRT
, , , , 1, ConstTX, ConstR, IdentityS
, , , , 2, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 3, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 4, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 5, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 6, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 7, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 8, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 9, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 10, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 11, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 12, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 13, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 14, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 15, ConstTX, ConstTY, ConstTZ, IdentityS
, ,Joint Animation, sliped
, , ,# of frames, 20
, , ,# of nodes, 16
, , , , 0, IdentitySRT
, , , , 1, ConstTX, ConstR, IdentityS
, , , , 2, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 3, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 4, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 5, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 6, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 7, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 8, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 9, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 10, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 11, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 12, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 13, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 14, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 15, ConstTX, ConstTY, ConstTZ, IdentityS
, ,Joint Animation, carry_start
, , ,# of frames, 16
, , ,# of nodes, 16
, , , , 0, IdentitySRT
, , , , 1, ConstTX, ConstR, IdentityS
, , , , 2, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 3, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 4, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 5, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 6, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 7, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 8, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 9, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 10, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 11, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 12, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 13, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 14, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 15, ConstTX, ConstTY, ConstTZ, IdentityS
, ,Joint Animation, carry_wait
, , ,# of frames, 75
, , ,# of nodes, 16
, , , , 0, IdentitySRT
, , , , 1, ConstTZ, ConstR, IdentityS
, , , , 2, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 3, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 4, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 5, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 6, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 7, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 8, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 9, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 10, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 11, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 12, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 13, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 14, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 15, ConstTX, ConstTY, ConstTZ, IdentityS
, ,Joint Animation, carry_walk
, , ,# of frames, 60
, , ,# of nodes, 16
, , , , 0, IdentitySRT
, , , , 1, ConstTX, ConstTZ, ConstR, IdentityS
, , , , 2, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 3, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 4, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 5, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 6, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 7, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 8, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 9, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 10, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 11, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 12, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 13, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 14, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 15, ConstTX, ConstTY, ConstTZ, IdentityS
, ,Joint Animation, carry_pose
, , ,# of frames, 2
, , ,# of nodes, 16
, , , , 0, IdentitySRT
, , , , 1, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 2, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 3, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 4, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 5, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 6, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 7, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 8, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 9, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 10, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 11, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 12, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 13, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 14, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 15, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, ,Joint Animation, carry_throw
, , ,# of frames, 30
, , ,# of nodes, 16
, , , , 0, IdentitySRT
, , , , 1, ConstR, IdentityS
, , , , 2, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 3, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 4, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 5, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 6, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 7, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 8, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 9, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 10, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 11, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 12, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 13, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 14, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 15, ConstTX, ConstTY, ConstTZ, IdentityS
, ,Joint Animation, roll
, , ,# of frames, 10
, , ,# of nodes, 16
, , , , 0, IdentitySRT
, , , , 1, ConstTX, ConstR, IdentityS
, , , , 2, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 3, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 4, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 5, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 6, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 7, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 8, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 9, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 10, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 11, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 12, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 13, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 14, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 15, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, ,Joint Animation, wjmp
, , ,# of frames, 17
, , ,# of nodes, 16
, , , , 0, IdentitySRT
, , , , 1, ConstR, IdentityS
, , , , 2, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 3, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 4, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 5, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 6, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 7, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 8, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 9, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 10, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 11, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 12, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 13, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 14, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 15, ConstTX, ConstTY, ConstTZ, IdentityS
, ,Joint Animation, wsld
, , ,# of frames, 2
, , ,# of nodes, 16
, , , , 0, IdentitySRT
, , , , 1, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 2, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 3, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 4, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 5, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 6, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 7, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 8, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 9, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 10, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 11, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 12, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 13, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 14, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 15, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, ,Joint Animation, shfdn
, , ,# of frames, 30
, , ,# of nodes, 16
, , , , 0, IdentitySRT
, , , , 1, ConstR, IdentityS
, , , , 2, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 3, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 4, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 5, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 6, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 7, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 8, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 9, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 10, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 11, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 12, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 13, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 14, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 15, ConstTX, ConstTY, ConstTZ, IdentityS
, ,Joint Animation, push
, , ,# of frames, 27
, , ,# of nodes, 16
, , , , 0, IdentitySRT
, , , , 1, ConstTX, ConstTZ, ConstR, IdentityS
, , , , 2, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 3, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 4, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 5, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 6, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 7, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 8, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 9, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 10, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 11, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 12, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 13, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 14, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 15, ConstTX, ConstTY, ConstTZ, IdentityS
, ,Joint Animation, spin_jump
, , ,# of frames, 2
, , ,# of nodes, 16
, , , , 0, IdentitySRT
, , , , 1, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 2, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 3, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 4, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 5, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 6, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 7, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 8, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 9, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 10, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 11, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 12, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 13, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 14, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 15, ConstTX, ConstTY, ConstTZ, ConstR, IdentityS
, ,Joint Animation, spin_jump_end
, , ,# of frames, 12
, , ,# of nodes, 16
, , , , 0, IdentitySRT
, , , , 1, ConstTX, ConstTZ, IdentityS
, , , , 2, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 3, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 4, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 5, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 6, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 7, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 8, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 9, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 10, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 11, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 12, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 13, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 14, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 15, ConstTX, ConstTY, ConstTZ, IdentityS
, ,Joint Animation, squat_start
, , ,# of frames, 2
, , ,# of nodes, 16
, , , , 0, IdentitySRT
, , , , 1, ConstTX, ConstR, IdentityS
, , , , 2, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 3, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 4, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 5, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 6, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 7, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 8, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 9, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 10, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 11, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 12, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 13, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 14, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 15, ConstTX, ConstTY, ConstTZ, IdentityS
, ,Joint Animation, sfbdn
, , ,# of frames, 24
, , ,# of nodes, 16
, , , , 0, IdentitySRT
, , , , 1, ConstR, IdentityS
, , , , 2, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 3, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 4, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 5, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 6, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 7, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 8, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 9, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 10, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 11, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 12, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 13, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 14, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 15, ConstTX, ConstTY, ConstTZ, IdentityS
, ,Joint Animation, sffdn
, , ,# of frames, 24
, , ,# of nodes, 16
, , , , 0, IdentitySRT
, , , , 1, ConstR, IdentityS
, , , , 2, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 3, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 4, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 5, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 6, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 7, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 8, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 9, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 10, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 11, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 12, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 13, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 14, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 15, ConstTX, ConstTY, ConstTZ, IdentityS
, ,Joint Animation, shoot
, , ,# of frames, 16
, , ,# of nodes, 16
, , , , 0, IdentitySRT
, , , , 1, ConstTX, ConstTZ, ConstR, IdentityS
, , , , 2, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 3, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 4, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 5, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 6, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 7, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 8, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 9, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 10, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 11, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 12, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 13, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 14, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 15, ConstTX, ConstTY, ConstTZ, IdentityS
, ,Joint Animation, small_wait
, , ,# of frames, 180
, , ,# of nodes, 16
, , , , 0, IdentitySRT
, , , , 1, ConstTY, ConstTZ, ConstR, IdentityS
, , , , 2, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 3, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 4, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 5, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 6, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 7, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 8, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 9, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 10, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 11, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 12, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 13, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 14, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 15, ConstTX, ConstTY, ConstTZ, IdentityS
, ,Joint Animation, small_jumped
, , ,# of frames, 12
, , ,# of nodes, 16
, , , , 0, IdentitySRT
, , , , 1, ConstTX, ConstR, IdentityS
, , , , 2, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 3, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 4, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 5, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 6, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 7, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 8, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 9, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 10, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 11, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 12, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 13, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 14, ConstTX, ConstTY, ConstTZ, IdentityS
, , , , 15, ConstTX, ConstTY, ConstTZ, IdentityS
show big dump
Click to show
Info about pl_LZ.bin:
This is a nsbca
BCA v0.1
This file contains many animations of Mario and Luigi in levels.
These are the list of animations:
2jump1
2jump2
b_dash
b_dash2
fire_at
hipat
hiped
hipsr
jump
jump2
jumped
roll_jump
scale_up
stoop
turn
trned
sdown
sliped
carry_start
carry_wait
carry_walk
carry_pose
carry_throw
roll
wjmp
wsld
shfdn
push
spin_jump
spin_jump_end
squat_start
sfbdn
sffdn
shoot
small_wait
small_jumped
Animation list
Click to show