Pages: 1
Posted on 05-10-18, 06:31 pm
Giant Paratroopa
Cream Cheese King

Karma: 2140
Posts: 93/1379
Since: 04-24-18
I recently posted a thread about how I retextured the snow spike into a regular spike. Now I am having issues with the snowball itself. I know that after the snowspike spawns the snowball ad throws it, it gets deleted and replaced by a different actor.

How do I retexture the snowball? Or make it spawn actual spike balls? (Similiar to bomb spikes from Newer DS)


_________________________


Discord Server 1 - Discord Server 2 - Youtube Channel
Posted on 05-10-18, 10:48 pm (rev. 1 by RicBent on 05-11-18, 07:59 am)
Mariomaster

Karma: 8528
Posts: 1200/1681
Since: 06-09-12
First, simple questions like this are not worth a thread and should be posted in the general questions thread.


IIRC the snowball has it's own model file but you can't do anything with the texture as it is too small. Replacing the snow ball is only possible with asm hacks.
_________________________
GitHub - Kuribo64 - YouTube
Posted on 05-11-18, 12:32 am
Giant Paratroopa
Cream Cheese King

Karma: 2140
Posts: 97/1379
Since: 04-24-18
ok thanks!
_________________________


Discord Server 1 - Discord Server 2 - Youtube Channel
Posted on 05-11-18, 02:07 pm
この記号は… 解読できないよ…


Karma: 6043
Posts: 2368/2725
Since: 01-17-13
personally, I just replaced the snowball model and made sure no wall gets in the way.

it's the most lazy approach.
Posted on 05-11-18, 02:26 pm
Giant Paratroopa
Cream Cheese King

Karma: 2140
Posts: 103/1379
Since: 04-24-18
I could do that, but I can't even find the model's location. Even the sprite database doesn't tell. I know the snow spike is in the enemy folder as "gabon", but the snowball after it's thrown is sprite 156, which is "nothing".

I think the snowball is with the snowspike before it's thrown, but there's nothing shown for it. As of after it's thrown, maybe I could recode it to throw a spike ball sprite instead, kinda like how skawo recoded his bomb spikes to throw actual bo bomb sprites
_________________________


Discord Server 1 - Discord Server 2 - Youtube Channel
Posted on 05-11-18, 02:39 pm
Mariomaster

Karma: 8528
Posts: 1209/1681
Since: 06-09-12
The snow ball model is stored in the file /enemy/I_yukidama.nsbmd (#1503) and is loaded at 0x16B8 in the overlay 0x52 (at address 0x0217B078 when the overlay is loaded to ram).
_________________________
GitHub - Kuribo64 - YouTube
Posted on 05-11-18, 05:54 pm (rev. 1 by  Skylander on 05-11-18, 08:54 pm)
Giant Paratroopa
Cream Cheese King

Karma: 2140
Posts: 104/1379
Since: 04-24-18
omg thank you!



Still needs work...but it'll do for now!
_________________________


Discord Server 1 - Discord Server 2 - Youtube Channel
Pages: 1