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Posted on 03-06-16, 08:44 pm (rev. 25 by Sherry_ on 12-12-16, 03:02 pm)


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[WorkInProgress Thread, can't modify it because I'm not on PC, then...]
Remember: some of the models posted can make the WMap slower.

NSBMD models

From NSMB2

NSMB2 Castle by Sherry_; credits not required but appreciated.



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NSMB2 Tower by  mrrikihino and Sherry_; credits not required but appreciated.



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NSMB2 Star by  mrrikihino




Super Mario 3D Land Airship



Pokémon Omega Ruby/Alpha Shappire Legendary Pokémon Ring



NSMB Wii / U Tower



Super Mario Sunshine - Sunshine Sprite-







In this thread you can post your models, if you want.
Posted on 03-06-16, 09:07 pm
Fire Brother
Eugene

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Very nice, but I guess the Castle and Tower flags which are normally visible when reaching a level won't be visible anymore.
Posted on 03-06-16, 09:10 pm


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I think that they won't be visible, since the level is already completed.
Posted on 03-07-16, 01:51 am
Newcomer


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Very good! How did you do this?
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Posted on 03-07-16, 01:43 pm (rev. 5 by Sherry_ on 02-06-17, 07:57 pm)


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Thanks! I have converted a model 3D (OBJ) in NSBMD with the program MKDS Course Modifier. I am now working on the tower of NSMBW and I think that for today I will succeed in creating his/her NSBMD. If anyone have a model 3D for the World Map and not results to convert it, I can try to convert it for he.

EDIT:Here! The Tower of NSMBWii:



wX_tower.nsbmd
Posted on 03-10-16, 05:25 pm (rev. 1 by ImageBot on 11-21-16, 03:19 am)
Fire Brother
Eugene

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Posted by Hypernova99
Thanks! I have converted a model 3D (OBJ) in NSBMD with the program MKDS Course Modifier. I am now working on the tower of NSMBW and I think that for today I will succeed in creating his/her NSBMD. If anyone have a model 3D for the World Map and not results to convert it, I can try to convert it for he.

EDIT:Here! The Tower of NSMBWii:



wX_tower.nsbmd


Nice, but I think it would look better if you made the textures a bit darker. Also, I think the NSMB2 Tower model would fit better in NSMBDS than the NSMBWii one.
Posted on 03-10-16, 05:30 pm (rev. 1 by ImageBot on 11-21-16, 03:19 am)
Red Paratroopa
Friend of N64s and DSes

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Posted by KingYoshi
Posted by Hypernova99
Thanks! I have converted a model 3D (OBJ) in NSBMD with the program MKDS Course Modifier. I am now working on the tower of NSMBW and I think that for today I will succeed in creating his/her NSBMD. If anyone have a model 3D for the World Map and not results to convert it, I can try to convert it for he.

EDIT:Here! The Tower of NSMBWii:



wX_tower.nsbmd


Nice, but I think it would look better if you made the textures a bit darker.
Or at least adding some shading or vertex colors or something.
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Posted on 03-10-16, 06:28 pm
We do what we must because we can

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Seems like I'm missing all the good threads in the last time...
Anyway, nice work!
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Posted on 03-10-16, 10:04 pm (rev. 3 by Sherry_ on 02-06-17, 07:59 pm)


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Thanks for the comment I will try to do what you have recommended me. Does anybody have some models 3D that have to be converted? I don't know what thing I could convert. I have exported the final castle and Peach Castle (from NSMBWii) but they don't have texture so they cannot beconverted. It would use me a model 3d the castle of Peach except that of NSMBU.(wtf I said?)
Posted on 03-11-16, 06:18 am
Roy Koopa
The guy who does things.

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It's not for the World Map, but would you be able to convert this to replace the current Star Coin model? (enemy/coin.nsbmd)

You'd be doing me a huge solid, I've tried many times to convert this file to .nsbmd but the tutorials I follow always have some sort of wrinkle.
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Posted on 03-11-16, 01:36 pm
この記号は… 解読できないよ…


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Posted by MarioFanatic64
the tutorials I follow always have some sort of wrinkle.

True. Which is why Wesley and me only managed to do stuff thanks to trials and mistakes. If we didn't cooperate, we'd not have managed to do shit.

Posted on 03-11-16, 02:10 pm
Fire Brother
Eugene

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Offtopic: What happened to Wesley, actually?
Posted on 03-11-16, 02:20 pm (rev. 1 by Sherry_ on 03-11-16, 02:20 pm)


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<offtopic>
@KingYoshi
I don't know what happened to Wesley.

----------

<ontopic>
Super Mario Sunshine - Sunshine Sprite-

Posted on 03-11-16, 02:21 pm
Ninji


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yes it works! heres mine: http://www.megafileupload.com/n3i1/nsbmd.rar
there is castle, tower, and nsmb2 star as star coin in it
Posted on 03-11-16, 02:29 pm (rev. 1 by Sherry_ on 03-11-16, 02:29 pm)


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Can I add them to the principal post?
( The file NSBMD of the castle is the same of mine, therefore I avoid to post it.)

If yes, must the people that use it give you credit?
Posted on 03-11-16, 02:35 pm
Ninji


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its ok just use it, dont have to give me credit for it because i just convert the obj to nsbmd
Posted on 01-21-17, 03:05 am


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Hey! Out of curiosity with what settings or with what method did you use to export them to .obj? I've been trying to bring maps and such in to Blender, edit them, then export them to .obj again and convert them using MKDS, but I haven't had much luck with it ;-;. Everything keeps turning out super small and I'm not sure why xP. If you wouldn't mind giving some detail to your process or just what settings you may have used to export the .obj's out I would greatly appreciate it! Thanks for your time!
Posted on 01-21-17, 04:57 pm (rev. 1 by Sherry_ on 01-21-17, 04:58 pm)


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Well, it's easy (to say, at least).

I export them using MKDS CM, and about the 2nd question... it's not that easy...

You have to scale the OBJ when MKDS CM asks to do it.
Posted on 07-06-23, 05:30 am (rev. 1 by Thierry on 07-28-23, 10:38 pm)


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Posted by Sherry_
-huge quote removed-

You or someone else should remake these. It glitches out on real hardware and on MelonDS, probably because there are too many vertices and tris.
Posted on 07-12-23, 12:48 pm, deleted by  Ndymario: Can we not litter the board with "."
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