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Frahak |
Posted on 08-23-15, 04:19 pm (rev. 7 by ImageBot on 11-21-16, 03:16 am)
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Karma: 2 Posts: 1/2 Since: 08-23-15 |
as i said in nsmbe the level i've edited is like i've edited but in emulator is like a... sh** http://nsmbhd.net/file/Jkgy6NJArZN1Si3L/Senza_r5tf1.png http://nsmbhd.net/file/3zngit7hj2O6WemQ/Senza_titolo_1.png what i should do? please help
_________________________ my real nickname is frahack........ |
newsuperhackboys |
Posted on 08-23-15, 07:02 pm (rev. 1 by ImageBot on 11-21-16, 03:16 am)
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Flurry
newsuperexpandkongs Karma: 363 Posts: 152/250 Since: 06-19-13 |
Could you give us the link to your level. Maybe we should look at what happened. If you don't how to upload it, click the spoiler.
_________________________ Let's Play:https://www.youtube.com/watch?v=TgH0SInZPmI Honest Quality Rippers Needed! |
Thierry |
Posted on 08-23-15, 07:30 pm
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この記号は… 解読できないよ…
Karma: 6043 Posts: 1649/2725 Since: 01-17-13 |
It's simply that the slopes in your tileset aren't working right. The level (that has to be exported first, hackboys), has nothing to do with it. You can help yourself making them work right by using the original tilesets as a example.
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Asprok |
Posted on 08-23-15, 07:31 pm (rev. 2 by Asprok on 08-24-15, 10:15 pm)
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I Am Not Inteligent
Karma: 979 Posts: 76/380 Since: 03-04-14 |
Maybe you messed up randomisation? I don't really know. Maybe this will help.
You must check ‘Scroll vertically’ option in the View settings. Then, to make the camera start from the top-left corner of the view, do this. Now, if you have trouble with slopes, this is what you have to do to make a continuous slope object: I could not… |
Arceus |
Posted on 08-23-15, 07:32 pm
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We do what we must because we can
Karma: 5558 Posts: 1040/1425 Since: 06-25-13 |
This looks like you messed up the Slope Control Tiles in the tileset editor. You know, if you select the slope in the editor you can see tiles with 80 or higher. Look up the numbers in an unedited tileset and copy them to your slopes. It should work then.
_________________________ Super Mario Bros. - The New Worlds | Full release Super Mario Castle 2 | Full release My Youtube channel Best friends forever |
MarioFanatic64 |
Posted on 08-24-15, 08:29 am
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Roy Koopa
The guy who does things. Karma: 12694 Posts: 1870/2796 Since: 07-01-11 |
Tile Randomization is also a possibility. To stay on the safe side, I don't use the first 6 objects in the tileset, because they are the most common objects where randomization occurs.
New Super Mario Bros.: Clone Tag Team 1+2 / New Super Mario Advance + Take 2 / Super Mario: Endless Earth My two greatest assets have been mental stability and being, like, really smart. |
Frahak |
Posted on 08-24-15, 05:21 pm (rev. 3 by Frahak on 08-24-15, 05:34 pm)
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Karma: 2 Posts: 2/2 Since: 08-23-15 |
thanks for the answers first.
the tileset is a downloaded tileset from here http://nsmbhd.net/thread/1685-rips-from-newer-nsmb-titles/ is a nsmbwii grassland 4 palette i've only added the slope and the flipped slope more steep (1x1) if someone knows how to fix it please can make a tutorial whit images please? because i'm italian and my english isn't the gooddest in the world _________________________ my real nickname is frahack........ |
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