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Posted on 01-29-14, 11:59 am
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ParagoombaKarma: 37 Posts: 1/69 Since: 01-29-14 |
Hello there,
I just joined this forums today and I was wondering if there was any way to use custom music in your levels. I am fairly new to this, so I don't know where to find the sound_data.sdat and all. Is it possible to use the audio from YouTube and convert it into mp3 and then add it into the game? I recently just saw this thread: http://nsmbhd.net/thread/1127-the-music-thread/ Is this possible? If so how can I do this? _________________________
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Posted on 01-29-14, 01:36 pm
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We do what we must because we can
Karma: 5617 Posts: 514/1431 Since: 06-25-13 |
You should search a bit more
![]() http://nsmbhd.net/thread/475-nsmb-sound-and-music-hacking-guide/ _________________________ Super Mario Bros. - The New Worlds | Full release Super Mario Castle 2 | Full release Super Mario Castle 3 | Full release My Youtube channel |
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Posted on 01-29-14, 01:46 pm
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ParagoombaKarma: 37 Posts: 2/69 Since: 01-29-14 |
Yes, i've seen that before. However, this does not help me about mp3 files from youtube. If anyone has anymore information about this, please post it here.
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Posted on 01-29-14, 02:28 pm (rev. 2 by
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Fire SnakeEugene Karma: 3825 Posts: 302/1163 Since: 11-29-11 |
IT IS NOT POSSIBLE TO SET MP3 FILES IN NEW SUPER MARIO BROS DS!
The music of DS-games doesn't use files like MP3s and you can't convert MP3s to an format the DS can use. For each 'song' of a DS game, there are more files. A file for the song and a file for the instruments the song uses. There isn't also a very easy way to set custom music in a DS game. It's a shame maybe, but if you really want to edit/change the music, go searching for a tutorial that you can understand. It's could be useful if you already know something about MIDI. |
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Posted on 01-29-14, 02:36 pm
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ParagoombaKarma: 37 Posts: 3/69 Since: 01-29-14 |
But what about that post that Dirbaio posted? Link above
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Posted on 01-29-14, 02:43 pm
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Fire SnakeEugene Karma: 3825 Posts: 303/1163 Since: 11-29-11 |
Read my last post. I've edited it and I've added some more information. And the thread you saw... I'm not sure, but I don't think that's something about setting MP3s into NSMB. (<-- = New Super Mario Bros. DS
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| RicBent |
Posted on 01-29-14, 06:58 pm
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Mariomaster
Karma: 8634 Posts: 382/1683 Since: 06-09-12 |
The NSMBCR will use a ASM-Hack, wich makes .wav-Files possible with NSMB.
_________________________ GitHub - Kuribo64 - YouTube |
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Posted on 01-29-14, 09:20 pm
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ParagoombaKarma: 37 Posts: 4/69 Since: 01-29-14 |
Ok then, where do I get these MIDI or .mid files? I can't seem to find any online. By the way, i've heard some custom music is a few mario hacks that I have heard before on youtube. How do I get these files. Also, where in the rom is the SDAT file when I'm using the NDS editor?
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| RicBent |
Posted on 01-30-14, 02:11 am
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Mariomaster
Karma: 8634 Posts: 383/1683 Since: 06-09-12 |
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Posted on 01-30-14, 06:33 am
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Fire SnakeEugene Karma: 3825 Posts: 306/1163 Since: 11-29-11 |
I think maybe he doesn't even know where the ROM File Browser is...(?)
And don't expect that you just can convert a MIDI to SSEQ and then you already have a working custom music in NSMB |
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Paragoomba

Fire Snake
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