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Posted on 09-01-13, 12:29 am
Knifed by Sakuya

Karma: 428
Posts: 94/289
Since: 07-03-13

Hai again.
I'm wondering if people are allowed to make levels that have the same LAYOUT as the original levels.
Well i'm terrible with changing the layout.
(Like i deleted 1-1 and took me 1 day to fix it )
My level looks nothing like the levels except the layout like the tower.
So here are the questions.

1)Can i have my hack to use the same layout (Like how you keep moving up in 1-Tower) and not the tileset layout?

2.How do i tell which soundset is which?

3.Am i allowed to leave stuff around like [276] sprites that used to be part of the original levels alone? I'm terrified of it making the game lag or crash or even screw up.

Thanks..
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Flandre Scarlet Layout done by  Lunarius
Posted on 09-01-13, 12:54 am
Birdo


Karma: 3304
Posts: 1377/2021
Since: 06-28-11
1. You can do whatever you want. Its just that the feedback of the player will be negative, because there is already a hack like that, and people like seeing new things.

2. See the original levels for a hint of what sounds a certain soundset has. Its currently the best way to know what it includes.
But here is a list of the old forum which is good:
http://jul.rustedlogic.net/thread.php?id=6267

3.IDK. I would delete them, because they are usually for a specific reason, but the game shouldnt crash. if it does, just reimport the level again and it will be fixed.
Also the game wouldnt lag (unless they are too many enemies at the screen) There is no lag control sprite, so dont worry.
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