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Posted on 08-09-11, 05:59 pm (rev. 3 by ImageBot on 11-21-16, 02:08 am)
Ninji
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[August 9th - August 23rd] Garmichael's Level Design Contest



Challenge: Create a Snow Peak Volcano level.
Requirements: One area must be inside the volcano, using this tileset. One area must use the snow tileset that comes with the game. Editing these tilesets is okay, but they must look like these. Also, lava must be used somewhere in the level.
Deadline: 11:59pm Pacific time zone Tuesday night on August 23rd, 2011.


To submit your entry, just post your level file in this thread. Youtube clips are optional, but help with critiques.

Each player is required to critique each other player's levels using the critique form below. It is encouraged that each player actually play these levels, preferably before watching any youtube clip of that level or look at the level in the editor.

Critique Form

Challenge Requirement Met: 10 Points

Design: 20 Points
How does the level play?
This is the general quality in design. When critiquing, ask questions like:
Is it fun? Is it well laid out? Does it match the theme of the challenge? Are enemies and hazzards placed unfairly? Is there enough time? Does it flow well? All items are obtainable? All Star Coins added? Too long? Too short? Question mark blocks with powerups inside butted up against the roof? Are there any soft-locks (this is the term for when under certain circumstances, the player can't finish the level unless they die and start over)?

Polish: 20 points
How does the level look?
This is the general level of polish. When critiquing, ask questions like:
Are there glitches not caused by emulation? Is there missing trim for the terrain or other tiles? Is there enough variety in the use of tiles? Are there enough props and interesting details? Does the camera function properly without skips and problems? Are there tiles that look out of place?

Posted on 08-15-11, 07:22 pm (rev. 3 by ImageBot on 11-21-16, 02:08 am)
Roy Koopa


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Ok here's my level. (Sorry that the file is so big xD)
http://nsmbhd.net/get.php?id=36_
!ATTENTION!: In the second area, the sprites sounds are missing. I dunno why. Iset also the right sound set hex number


Video:

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Posted on 08-15-11, 07:51 pm
Super Mario
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Oohhh you used the same sprites as I was using!!
Guess I'll have to be original then

And w00t custom music
Posted on 08-15-11, 08:02 pm (rev. 1)
Roy Koopa


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Which sprites you mean?
Yes, I love the music
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Posted on 08-15-11, 08:09 pm
Super Mario
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The hanging platform and the rock falling on touch.

Posted on 08-15-11, 08:10 pm
Roy Koopa


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Oh... sorry But NsmB_PrO used them, too I think everyone will use them
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Posted on 08-15-11, 08:31 pm
Super Mario
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Yeah.
So, I'll have to be original
Posted on 08-15-11, 08:34 pm
Roy Koopa


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Oh and normally all members of the contest, have to PLAY the levels of the others first and can THEN watch the YT videos
(I think you watched the video )
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Posted on 08-15-11, 08:36 pm
Super Mario
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Yep

Still, you don't show any star coins
Posted on 08-15-11, 08:38 pm
Roy Koopa


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Uh... you can see two of them But I dont show how you can get them^^
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Posted on 08-15-11, 09:31 pm


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ray:
Your level is really awesome! I also wanted to paint the falling stoneblock in blue, but when I iported it, the texture showed me wrong colours. Is there a trick behind that?
Posted on 08-15-11, 09:32 pm
Roy Koopa


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Thank you very much
And: There no trick... Just use the button: Import and recreate palette
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Posted on 08-15-11, 09:42 pm


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Posted by ray
Thank you very much
And: There no trick... Just use the button: Import and recreate palette

It did not work for me-.-
the Transparent Colour got grey and the others got a mixture of Brown/Blue/Green.
Posted on 08-15-11, 09:44 pm
Roy Koopa


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...
You edited it in PS, right? Go skype and I'll do it for you. Or IRC
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Posted on 08-19-11, 10:42 am (rev. 1 by ImageBot on 11-21-16, 02:08 am)


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Here is my Level.
I hope you like it. The animated BGs have some bugs, what I cant fix.
Have fun, and gimme points.
Posted on 08-21-11, 09:29 pm
Koopa


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Can someone tell me how to upload the Frost Tile sheet? I can't figure it out.
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Posted on 08-21-11, 10:21 pm
Super Mario
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How to import the tileset in-game?

You need a build of 5.2. Then go to Tileset Editor, choose a tileset you want to replace (for example grassland) and then on the top click "Import tileset", choose the .nmt file and you should be good to go
Posted on 08-23-11, 05:09 am (rev. 1 by ImageBot on 11-21-16, 02:08 am)
Banned for being a complete idiot.

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I don't think I'll make it to the competition, because of this.

It just had to glitch at the last minute. I was almost done with my level.
Posted on 08-23-11, 10:37 am
Super Mario
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I think I'll need one day more too
Thanks..
Posted on 08-24-11, 01:57 am (rev. 2 by ImageBot on 11-21-16, 02:08 am)
Banned for being a complete idiot.

Karma: 529
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Since: 07-09-11
Fixed the problem. I redid the entire area.

Anyways, here's my level.

EDIT:

I don't know for sure what ROM region I have. I think it's A2DE, because that's in the ROM name of the original dump as you can see in the NSMB ROM Verification Thread.

And, please see this. The errors are getting really annoying!
Pages: 1234 »