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Posted on 08-02-13, 02:30 pm (rev. 2 by  Hiccup on 08-02-13, 03:11 pm)
Birdo


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In the spritedb.

It has more logically order than the sprite ID (order they were put in the game, stuff is grouped together).
Please?
Posted on 08-02-13, 02:48 pm
Mole
Normal user

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uhh, if you just want a sprite just search the Database, it isn't that hard.
Posted on 08-02-13, 03:05 pm (rev. 1 by  Hiccup on 08-02-13, 03:06 pm)
Birdo


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That isn't the point.
Searching does not get you them in order of Actor ID.
It isn't really about usability.
More about working out the sprites.
Posted on 08-02-13, 03:07 pm
☭ coffee and cream


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It would make more sense to apply this suggestion to the SpriteDB and not NSMBe, then.
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Posted on 08-02-13, 03:11 pm
Birdo


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I have changed the wording.
Posted on 08-02-13, 03:13 pm
Super Mario
( ͡° ͜ʖ ͡°)

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Why do you think class IDs are the order they put the sprites in the game?
It looks more like an enum in their code to me. Nothing related to ordering.
Posted on 08-02-13, 03:20 pm
☭ coffee and cream


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Moving this to Website talk then.

Also Dirbaio if it's an enum, well... when they'd add sprites they'd add the IDs at the end of the enum, normally. idk though...
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Posted on 08-02-13, 03:24 pm (rev. 2 by  Hiccup on 08-02-13, 03:32 pm)
Birdo


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I don't know, anything about how they put them in.

But I know that if you manually (write them out by hand) list sprites by Actor ID.

They seemed to be grouped together.

Yes, I would like that as an option.
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