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Posted on 08-02-13, 02:30 pm (rev. 2 by
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BirdoKarma: 2799 Posts: 594/2091 Since: 06-26-11 |
In the spritedb.
It has more logically order than the sprite ID (order they were put in the game, stuff is grouped together). Please? |
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Posted on 08-02-13, 02:48 pm
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MoleNormal user Karma: 2023 Posts: 45/359 Since: 07-08-12 |
uhh, if you just want a sprite just search the Database, it isn't that hard.
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Posted on 08-02-13, 03:05 pm (rev. 1 by
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BirdoKarma: 2799 Posts: 595/2091 Since: 06-26-11 |
That isn't the point.
Searching does not get you them in order of Actor ID. It isn't really about usability. More about working out the sprites. |
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Posted on 08-02-13, 03:07 pm
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☭ coffee and cream
Karma: 10622 Posts: 1083/2818 Since: 06-26-11 |
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Posted on 08-02-13, 03:11 pm
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BirdoKarma: 2799 Posts: 596/2091 Since: 06-26-11 |
I have changed the wording.
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Posted on 08-02-13, 03:13 pm
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Super Mario( ͡° ͜ʖ ͡°) Karma: 10202 Posts: 3575/4459 Since: 06-08-11 |
Why do you think class IDs are the order they put the sprites in the game?
It looks more like an enum in their code to me. Nothing related to ordering. |
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Posted on 08-02-13, 03:20 pm
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☭ coffee and cream
Karma: 10622 Posts: 1084/2818 Since: 06-26-11 |
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Posted on 08-02-13, 03:24 pm (rev. 2 by
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BirdoKarma: 2799 Posts: 597/2091 Since: 06-26-11 |
I don't know, anything about how they put them in.
But I know that if you manually (write them out by hand) list sprites by Actor ID. They seemed to be grouped together. Yes, I would like that as an option. |
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