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Posted on 05-01-13, 05:01 am (rev. 7 by  TRS on 01-29-14, 02:47 pm)
Doesn't actually do anything.

Karma: 3022
Posts: 157/653
Since: 10-22-12
EDIT: Posts that were deleted in this thread are no longer deleted because karma.

This thread is only for submissions! All discussion of the contest and its entries go in the discussion thread!


Welcome everyone to another New Super Mario Bros. level design contest! This time around, however, we are working with and competing against the people over at SMWCentral. May the best website win!


Participants have until 11:59 PM Central Standard Time on June 30th July 21st to create a custom New Super Mario Bros. level that shows off your best level design skills. The rules and restrictions are listed below; breaking them will result in disqualification:

1. You may only submit one entry.
2. You may work with a partner.
3. Your entry must edit level 1-1, which has the maximum 3 areas.
4. Your level must include a midway point.
5. Your level must include three properly working star coins.

That's it. Those are the only restrictions.



Judging will be done using the following criteria:

Level Design (/20): The meat of this contest. How well does your level play? Is it fun, creative, and interesting, or does the player just want it to end?
Functionality (/10): Are there any glitches that prevent the player from completing your level, or otherwise annoy the player? Pay specific attention to the camera.
Appeal (/10): Does your level look good? Is it barren, or well decorated? Note that you don't have to use custom tilesets to give your level appeal.



Judging Applications:

Since this contest is being held in two communities at once, the judges will reflect that. Dirbaio has volunteered to be NSMBHD's judge, but we still need a backup judge! If you would like to apply for backup judge, simply play level 1-1 of this hack and send me a PM with your judging and criticisms as if it were a submission.

The backup judge will be selected based on your applications. In the case that the judge is unable to fulfill his/her duties, the backup judge will become the new judge. Judges are not allowed to submit levels, but backup judges are; if a backup judge later becomes a judge, his/her level will be disqualified.

Current Judges:
- ?????????? (SMWC)
- Dirbaio (NSMBHD)
- TRS



Resources and Important Links:

These are the basic resources you need to make and test your level:
- NSMBe, the editor. It also includes a patch creater and inserter. (Custom music functionality is currently not supported within the editor). (Note: the current version NSMBe has a small bug. When you first open the editor, a window will pop up. Click "download", and it should work fine from then on)
- DeSmuME, a DS emulator. This should be used for testing, and will be used for judging.
- Our resource and tutorial forums. Note that the resource forum is new and there isn't much there yet.
- There is a video tutorial, courtesy of Garmichael, that teaches the basics of how to use the editor. You can find it here.



Prizes:

Prizes will be provided for the top 5 entries. They will be redeemable as Steam games of equal of lesser value and Amazon gift cards.

1st place: $15
2nd place: $10
3rd-5th places: $5


In addition to that, the top 3 placing entries will also receive trophies in the form of badges.



If you want to update your entry, make a new post! Do not edit your old post!
♪♫♩♬
Posted on 05-19-13, 11:23 am
a

Karma: 1579
Posts: 6/1290
Since: 02-12-13
I'll join.
Posted on 05-28-13, 06:45 pm (rev. 1 by  Emerl on 05-28-13, 06:46 pm)
Newcomer


Karma: 13
Posts: 2/4
Since: 05-01-13
It's done =3
look here
My SMWC Profile
The Dark Mario Bros Youtube




Learning more about Touhou...
Posted on 06-11-13, 04:59 pm
Giant Red Koopa


Karma: 886
Posts: 275/1315
Since: 11-12-12
I can PUT TOGHETER (not make) tilesets for anyone that needs them just send me a spritesheet EACH TILE IS 16 X 16!
Posted on 06-11-13, 05:00 pm
Mariomaster

Karma: 8528
Posts: 291/1681
Since: 06-09-12
Posted by TRS
This thread is only for submissions! All discussion of the contest and its entries go in the discussion thread!

_________________________
GitHub - Kuribo64 - YouTube
Posted on 06-26-13, 11:40 am


Karma: -8
Posts: 6/15
Since: 06-06-13
Can someone please test my level and PM me or give me some feedback in the discussion thread. I worked really hard on this, but there are two more problems that I noticed. Why won't the red coins appear when I get the red coin ring and why does the level get frozen after I get the flag? Other than that, I think it is a good level, but it might be a little bit too hard. I don't know if that's just me.

Here is my submission

My New SMB Level
Posted on 06-26-13, 12:57 pm (rev. 1 by  Dirbaio on 06-26-13, 12:58 pm)
Super Mario
( ͡° ͜ʖ ͡°)

Karma: 9979
Posts: 3459/4456
Since: 06-08-11
Haven't checked your level yet but I guess your problem with the red coins is that you need to set the same input/output id in the ring and the coins. And that id shouldn't be 0.

About the level freezing, if you mean that all the sprites stop moving, that's normal, its how NSMB works and there's no way to change it (without asm)

Edit: meh just noticed this is the submissions thread and I went offtopic. Please continue this discussion in the discussion thread. Sorry
Posted on 06-26-13, 10:39 pm


Karma: -8
Posts: 8/15
Since: 06-06-13
Okay, it should work now.

My New SMB Level
Posted on 06-27-13, 12:54 pm
All aboard the RandomTests train!

Karma: 789
Posts: 196/352
Since: 05-01-12
Wow, so not-many entires. Perhaps I have chance for fifth place with awful entry... just kidding.

Download "So Bad, It's Good" level.
Posted on 06-29-13, 06:35 pm
All aboard the RandomTests train!

Karma: 789
Posts: 197/352
Since: 05-01-12
OK, so I guess it's time to update my level. In this update, I fixed lots of bugs (it seems that pipes with height set to two show big Mario after entering these, so the exit pipe now has exit set to three), and actually named the level (no, "So Bad, It's Good" wasn't a name). Also, the final part of level was made more challenging.

Download SsSsSsSsSs, I guess
Posted on 06-29-13, 11:23 pm
Pokey
me some orange juice my hand

Karma: 674
Posts: 310/699
Since: 09-24-12
My entry: feat. traps, tileset, bonus, moar traps, and more!

Tileset: http://nsmbhd.net/get.php?id=1389

Area 1: http://nsmbhd.net/get.php?id=1390

Area 2: http://nsmbhd.net/get.php?id=1391

Area 3: http://nsmbhd.net/get.php?id=1392
Posted on 06-30-13, 02:08 am
Giant Red Koopa


Karma: 886
Posts: 380/1315
Since: 11-12-12
Couldnt you have posted a nmp...
Posted on 06-30-13, 05:39 pm
Birdo


Karma: 3304
Posts: 1253/2021
Since: 06-28-11
My entry:

Forest Lake
_________________________

Posted on 07-17-13, 09:41 pm (rev. 2 by shibboleet on 07-17-13, 10:08 pm)
Mole
Normal user

Karma: 2013
Posts: 39/359
Since: 07-08-12
Mah Entry
Lava Core
Posted on 07-21-13, 07:11 pm
Red Koopa


Karma: 331
Posts: 21/131
Since: 05-11-13
Hmpf,
Yesterday evening I came from my holiday trip
and remember about the contest...so I made
it easily on the last day O.o
So its not bad at all,but nothing spezial:

My Level - Rainbow Land
_________________________
I'm out of Hacking. Of ALL HACKING...
I don't know how long, but there are so many reasons why I have no time to be here for a (long) while or to hack some game
sry guys...
Posted on 07-22-13, 03:57 am
Birdo


Karma: 3304
Posts: 1275/2021
Since: 06-28-11
Updated entry:

Forest Lake v2.0
_________________________

Posted on 07-22-13, 05:03 am
Doesn't actually do anything.

Karma: 3022
Posts: 197/653
Since: 10-22-12
If I'm not mistaken, the contest submission period has just closed. Thanks to the participants for their entries and we will begin judging ASAP.
♪♫♩♬
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