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LeWario |
Posted on 08-06-11, 05:45 pm
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Banned for being a complete idiot.
Karma: 529 Posts: 157/987 Since: 07-09-11 |
Hey guys,
Does anyone notice the difference between the behaviors of sprite 175? They all seem the same to me. |
ray |
Posted on 08-06-11, 05:51 pm
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Roy Koopa
Karma: 4011 Posts: 308/2722 Since: 06-26-11 |
No, one sprite data let the bricks bonucing, one stay still and one is for stay still and moving down if you go onto them
See a lots of creative DS Hacking here_________________________ If you want to support me, you might check out my Patreon Page : ) |
LeWario |
Posted on 08-06-11, 05:57 pm
|
Banned for being a complete idiot.
Karma: 529 Posts: 160/987 Since: 07-09-11 |
That's not the case for me.
They all do the same thing. They just bounce and make Mario jump only. Maybe the ROM region makes a difference? |
ray |
Posted on 08-06-11, 06:02 pm
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Roy Koopa
Karma: 4011 Posts: 311/2722 Since: 06-26-11 |
No, normally not
See a lots of creative DS Hacking here_________________________ If you want to support me, you might check out my Patreon Page : ) |
gridatttack |
Posted on 08-06-11, 07:14 pm
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Birdo
Karma: 3305 Posts: 101/2024 Since: 06-28-11 |
Posted by ELMario That's not the case for me. They all do the same thing. They just bounce and make Mario jump only. Maybe the ROM region makes a difference? Maybe the editor is incorrect since is putting the data in the incorrect place? _________________________ |
LeWario |
Posted on 08-06-11, 07:44 pm
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Banned for being a complete idiot.
Karma: 529 Posts: 163/987 Since: 07-09-11 |
Posted by gridatttack Posted by ELMario That's not the case for me. They all do the same thing. They just bounce and make Mario jump only. Maybe the ROM region makes a difference? Maybe the editor is incorrect since is putting the data in the incorrect place? Good point. Human error with the Sprite data maybe? |
gridatttack |
Posted on 08-06-11, 08:22 pm
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Birdo
Karma: 3305 Posts: 102/2024 Since: 06-28-11 |
Posted by ELMario Posted by gridatttack Posted by ELMario That's not the case for me. They all do the same thing. They just bounce and make Mario jump only. Maybe the ROM region makes a difference? Maybe the editor is incorrect since is putting the data in the incorrect place? Good point. Human error with the Sprite data maybe? I know that the data is 00 00 00 00 00 X0, however I don't know which nibble is X. _________________________ |
LeWario |
Posted on 08-12-11, 05:32 am
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Banned for being a complete idiot.
Karma: 529 Posts: 197/987 Since: 07-09-11 |
gridattack, I'm sorry to say you're incorrect.
I modified the Sprite DB already. It's actually byte 3, nibble 1. It works for me now! |
Pages: 1