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Freeze |
Posted on 04-05-13, 03:21 pm (rev. 1 by Dirbaio on 04-05-13, 03:23 pm)
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Karma: 3752 Posts: 1809/2112 Since: 06-28-11 |
So I have some questions about it:
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MarioFanatic64 |
Posted on 04-06-13, 12:45 am
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Roy Koopa
The guy who does things. Karma: 12694 Posts: 775/2796 Since: 07-01-11 |
From what was established a while back: -The hub world is split into several rooms. -Levels are unlocked by collecting enough Star Coins. Level 1 will be pre-unlocked obviously. My assumptions: -The Room contains doors or pipes that lead to the levels. -I'd say there'd be between 5-10 levels per room. -When you collect the Boss Key in one room, you unlock the next room. -There may not even be any kind of names for levels. If we're not doing worlds, we can't even call them 1-1, 1-2, etc. -About the "clarity" of the hub world, I think the hub worlds should be creatively designed so you can explore it to find the next level. As for the Hammer Bros/? Blocks, I have no idea. New Super Mario Bros.: Clone Tag Team 1+2 / New Super Mario Advance + Take 2 / Super Mario: Endless Earth My two greatest assets have been mental stability and being, like, really smart. |
Dirbaio |
Posted on 04-06-13, 02:36 am
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Super Mario
( ͡° ͜ʖ ͡°) Karma: 10000 Posts: 3225/4457 Since: 06-08-11 |
I'd say no Hammer Bros or ? blocks. These suck.
We can make fucktons of fun bonus games hidden in places in the hub world |
Freeze |
Posted on 04-06-13, 10:45 am
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Karma: 3752 Posts: 1811/2112 Since: 06-28-11 |
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