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Posted on 12-29-12, 02:54 pm
Pokey
me some orange juice my hand

Karma: 674
Posts: 98/699
Since: 09-24-12
When I enter the level with the switch, it is already activated, and there isn't anything that could have activated it. The switch gives its output to a water sprite. Here is the sprite data of the water and the switch:
Posted on 12-29-12, 03:02 pm
Snifit
When you push enter... this happens.ç

Karma: 250
Posts: 180/286
Since: 09-30-12
Maybe it's because you have another switch in other room with the same output id?
Actually, the input id in water is to make it goes up or down. not to make it appear, I think.
_________________________
CSMB is cancelled. Instead, I'll be doing a mini hack soon.
Posted on 12-29-12, 03:06 pm
Pokey
me some orange juice my hand

Karma: 674
Posts: 99/699
Since: 09-24-12
You were right, output id 1 was already used! Fixed now.

But I never said it was to make the water appear? If you look at its sprite data in the editor, it has a value for rising an a speed for rising.
Posted on 12-29-12, 03:10 pm
Snifit
When you push enter... this happens.ç

Karma: 250
Posts: 181/286
Since: 09-30-12
OK, I've misunderstood.
Meh meh meh meh meh meh meh meh meh meh meh meh. Too short now?
_________________________
CSMB is cancelled. Instead, I'll be doing a mini hack soon.
Posted on 12-29-12, 03:15 pm


Karma: 3752
Posts: 1701/2112
Since: 06-28-11
 Dirbaio disabled the "too short post" thingy. Now you can spam again, but that does not mean you should.
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