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Posted on 12-29-12, 02:54 pm
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Pokeyme some orange juice my hand Karma: 674 Posts: 98/699 Since: 09-24-12 |
When I enter the level with the switch, it is already activated, and there isn't anything that could have activated it. The switch gives its output to a water sprite. Here is the sprite data of the water and the switch: |
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Posted on 12-29-12, 03:02 pm
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SnifitWhen you push enter... this happens.ç Karma: 250 Posts: 180/286 Since: 09-30-12 |
Maybe it's because you have another switch in other room with the same output id?
Actually, the input id in water is to make it goes up or down. not to make it appear, I think.
_________________________ CSMB is cancelled. Instead, I'll be doing a mini hack soon. |
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Posted on 12-29-12, 03:06 pm
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Pokeyme some orange juice my hand Karma: 674 Posts: 99/699 Since: 09-24-12 |
You were right, output id 1 was already used! Fixed now. But I never said it was to make the water appear? If you look at its sprite data in the editor, it has a value for rising an a speed for rising. |
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Posted on 12-29-12, 03:10 pm
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SnifitWhen you push enter... this happens.ç Karma: 250 Posts: 181/286 Since: 09-30-12 |
OK, I've misunderstood.
Meh meh meh meh meh meh meh meh meh meh meh meh. Too short now?
_________________________ CSMB is cancelled. Instead, I'll be doing a mini hack soon. |
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Posted on 12-29-12, 03:15 pm
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Karma: 3782 Posts: 1701/2112 Since: 06-28-11 |
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