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MarioSunshine |
Posted on 09-30-12, 10:15 am
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Fuzz Ball
KirbyFanatic64 (LOL) Karma: 1361 Posts: 509/950 Since: 11-13-11 |
Is it possible to make the water goes down with activator? I found that right now it's only able to go up.
Say, when you hit a switch, the water moves down. Any help is a great appreciate. Thanks! _________________________
Great games must be fun, not fancy.
Music Hacker needed! PM me if you wish!
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Freeze |
Posted on 09-30-12, 10:22 am
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Karma: 3752 Posts: 1536/2112 Since: 06-28-11 |
It is a long time ago when I did this. You could make the water move up with a 168 sprite at the beginning of the level.
Then you just need to deactivate the ID. To make it go up after some time again, you need to implement a 167 sprite. I am not really sure if this works. But I could already do it. I am not sure anymore how. |
ray |
Posted on 09-30-12, 11:38 am
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Roy Koopa
Karma: 4011 Posts: 2247/2722 Since: 06-26-11 |
Or if you are lucky, the water Speed data is a signed integer.
See a lots of creative DS Hacking hereThat means: 0-127 = Goes up 128-255 = Goes down _________________________ If you want to support me, you might check out my Patreon Page : ) |
Freeze |
Posted on 09-30-12, 01:03 pm
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Karma: 3752 Posts: 1537/2112 Since: 06-28-11 |
MarioSunshine |
Posted on 10-01-12, 05:03 am
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Fuzz Ball
KirbyFanatic64 (LOL) Karma: 1361 Posts: 512/950 Since: 11-13-11 |
Thank you for your help. I never thought of that technique!
Sadly there's no value for water to go down. But maybe in the future..? _________________________
Great games must be fun, not fancy.
Music Hacker needed! PM me if you wish!
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Pages: 1