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Posted on 09-30-12, 10:15 am
Fuzz Ball
KirbyFanatic64 (LOL)

Karma: 1361
Posts: 509/950
Since: 11-13-11
Is it possible to make the water goes down with activator? I found that right now it's only able to go up.
Say, when you hit a switch, the water moves down.

Any help is a great appreciate.
Thanks!
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Posted on 09-30-12, 10:22 am


Karma: 3752
Posts: 1536/2112
Since: 06-28-11
It is a long time ago when I did this. You could make the water move up with a 168 sprite at the beginning of the level.
Then you just need to deactivate the ID. To make it go up after some time again, you need to implement a 167 sprite.

I am not really sure if this works. But I could already do it. I am not sure anymore how.
Posted on 09-30-12, 11:38 am
Roy Koopa


Karma: 4011
Posts: 2247/2722
Since: 06-26-11
Or if you are lucky, the water Speed data is a signed integer.
That means:
0-127 = Goes up
128-255 = Goes down
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Posted on 09-30-12, 01:03 pm


Karma: 3752
Posts: 1537/2112
Since: 06-28-11
No it is not.
It's only like that with the lava sprite.
Posted on 10-01-12, 05:03 am
Fuzz Ball
KirbyFanatic64 (LOL)

Karma: 1361
Posts: 512/950
Since: 11-13-11
Thank you for your help. I never thought of that technique!
Sadly there's no value for water to go down.
But maybe in the future..?
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Great games must be fun, not fancy.

Music Hacker needed! PM me if you wish!
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