Dirbaio |
Posted on 07-24-12, 02:31 pm
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Super Mario
( ͡° ͜ʖ ͡°) Karma: 10071 Posts: 1998/4458 Since: 06-08-11 |
...I don't see much interest in it
Thoughts? |
ray |
Posted on 07-24-12, 02:55 pm
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Roy Koopa
Karma: 4011 Posts: 1820/2722 Since: 06-26-11 |
I'm actually interested in it, but I dont really have much time. And the only really interested people I've seen are you, Fr33ze and me. Not nice
See a lots of creative DS Hacking here_________________________ If you want to support me, you might check out my Patreon Page : ) |
Hiccup |
Posted on 07-24-12, 06:27 pm (rev. 1 by Hiccup on 07-24-12, 06:30 pm)
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Birdo
Karma: 2789 Posts: 91/2091 Since: 06-26-11 |
To gain more interest maybe threads could be made on other forums.
I would like to join as a level designer. I just need to be told what to do - if there are any level design leaders. To get this to go forward it needs to organised. Just posting levels and tile sets occasionally will not work. |
Arisotura |
Posted on 07-24-12, 06:31 pm
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☭ coffee and cream
Karma: 10542 Posts: 561/2780 Since: 06-26-11 |
MarioFanatic64 |
Posted on 07-28-12, 11:17 am
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Roy Koopa
The guy who does things. Karma: 12749 Posts: 412/2796 Since: 07-01-11 |
I'm interested, but I'm stuck with prior dedications. I'd be happy to jump start the level design by making an Autumn level though.
New Super Mario Bros.: Clone Tag Team 1+2 / New Super Mario Advance + Take 2 / Super Mario: Endless Earth My two greatest assets have been mental stability and being, like, really smart. |
Dirbaio |
Posted on 07-28-12, 12:40 pm
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Super Mario
( ͡° ͜ʖ ͡°) Karma: 10071 Posts: 2036/4458 Since: 06-08-11 |
unknown object |
Posted on 07-28-12, 03:37 pm
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Buzzy Beetle
I am UO, not UFO. Karma: 314 Posts: 247/393 Since: 08-28-11 |
I am interested, too.
But I really don't have much time, I can't handle two hacks, so I can't join, I have some great idea though, I can give them if you want, but I couldn't sure they can be done or not...(remember they're ideas) _________________________ NSMB6: Beta Testers Wanted!!! |
Dirbaio |
Posted on 07-28-12, 06:38 pm
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Super Mario
( ͡° ͜ʖ ͡°) Karma: 10071 Posts: 2038/4458 Since: 06-08-11 |
Go ahead, post them in the discussion thread
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gridatttack |
Posted on 07-28-12, 08:43 pm
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Birdo
Karma: 3316 Posts: 321/2026 Since: 06-28-11 |
Dirbaio |
Posted on 07-28-12, 09:06 pm
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Super Mario
( ͡° ͜ʖ ͡°) Karma: 10071 Posts: 2042/4458 Since: 06-08-11 |
I made a pyramid tileset too
And we have the grassland from Hard Super Dario Bros and others. |
Hiccup |
Posted on 07-29-12, 01:26 pm (rev. 1 by ImageBot on 11-21-16, 02:14 am)
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Birdo
Karma: 2789 Posts: 98/2091 Since: 06-26-11 |
Posted by Dirbaio I made a pyramid tileset too And we have the grassland from Hard Super Dario Bros and others. I am making a level with the pyramid tileset. But there is a problem - the slopes do not allow mario to walk up them onto another tile. See this screenshot: Mario cannot walk right here. How can I fix this? Or even have two versions - one that acts like in the screenshot and one that acts like I need it to. |
Arisotura |
Posted on 07-29-12, 01:43 pm
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☭ coffee and cream
Karma: 10542 Posts: 587/2780 Since: 06-26-11 |
ray |
Posted on 07-29-12, 01:46 pm
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Roy Koopa
Karma: 4011 Posts: 1855/2722 Since: 06-26-11 |
the tile right to mario needs to have the Tile bbehavior 0A 00 20 00
See a lots of creative DS Hacking here_________________________ If you want to support me, you might check out my Patreon Page : ) |
Hiccup |
Posted on 07-29-12, 01:53 pm (rev. 2 by Hiccup on 07-29-12, 01:54 pm)
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Birdo
Karma: 2789 Posts: 99/2091 Since: 06-26-11 |
Posted by ray the tile right to mario needs to have the Tile bbehavior 0A 00 20 00 Thanks. It works now. Which tile behaviour for if the slope was on the right? |
ray |
Posted on 07-29-12, 01:58 pm
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Roy Koopa
Karma: 4011 Posts: 1856/2722 Since: 06-26-11 |
same
See a lots of creative DS Hacking here_________________________ If you want to support me, you might check out my Patreon Page : ) |
MarioFanatic64 |
Posted on 07-30-12, 04:32 am
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Roy Koopa
The guy who does things. Karma: 12749 Posts: 415/2796 Since: 07-01-11 |
I've made a 3-Area Autumn level, will upload ASAP. IMO looks great.
New Super Mario Bros.: Clone Tag Team 1+2 / New Super Mario Advance + Take 2 / Super Mario: Endless Earth My two greatest assets have been mental stability and being, like, really smart. |
gridatttack |
Posted on 07-30-12, 04:43 am
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Birdo
Karma: 3316 Posts: 325/2026 Since: 06-28-11 |
RiksKing |
Posted on 07-30-12, 06:07 am
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Porcupo
Captivated by Persona 4 Karma: 605 Posts: 110/306 Since: 01-06-12 |
Posted by gridatttack Pardon my ignorance, but where can I download the tile sets that are already finished? _________________________ I apologize to everyone for my horrible English. |
gridatttack |
Posted on 07-30-12, 06:17 am
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Birdo
Karma: 3316 Posts: 326/2026 Since: 06-28-11 |
Posted by RiksKing Posted by gridatttack Pardon my ignorance, but where can I download the tile sets that are already finished? Ah. Yes thank you. I was looking at the other section, which didn't have any files, So I missed the tileset category for the remix. _________________________ |
coolas1 |
Posted on 07-30-12, 07:27 am
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Porcupo
Did you win the game? Karma: 226 Posts: 271/322 Since: 06-28-11 |
The Only thing that stopped me was the fact that I didn't see the Autumn Grassland Tilesets on the Uploader. Last time I checked it wasn't there!
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