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Posted on 06-09-12, 12:39 pm
Flurry


Karma: 724
Posts: 72/258
Since: 10-14-11
Im a noob when it comes to editing tiles so sorry if this question has already been asked, but is it possible to have blocks disappear after killing an enemy or boss? Pretty much u kill an enemy , and blocks covering a pipe get destroyed so you can continue the level.
Posted on 06-09-12, 12:43 pm (rev. 1 by  Dirbaio on 06-09-12, 12:43 pm)
Super Mario
( ͡° ͜ʖ ͡°)

Karma: 10010
Posts: 1804/4457
Since: 06-08-11
There's a sprite that activates an event if all enemies in a zone are killed. You can make the event activate the sprite that destroys blocks.

I don't know which sprite it is. Try looking at the DB. Otherwise, probably  Freeze or  ray will know.
Posted on 06-09-12, 12:45 pm
Roy Koopa


Karma: 4011
Posts: 1574/2722
Since: 06-26-11
Its sprite 168

You first have to create a zone then this sprite. The Enemy Kill Zone ID is the Zone ID, set this to marios zone: 255 and the outpud ID is the ID that gets activated after killing the enemies. The block destroyer sprite should have the same ID
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Posted on 06-09-12, 12:58 pm
Flurry


Karma: 724
Posts: 73/258
Since: 10-14-11
Posted by ray
Its sprite 168

You first have to create a zone then this sprite. The Enemy Kill Zone ID is the Zone ID, set this to marios zone: 255 and the outpud ID is the ID that gets activated after killing the enemies. The block destroyer sprite should have the same ID


Will try this once i have some free time. Thanks
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