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Posted on 06-09-12, 12:39 pm
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FlurryKarma: 744 Posts: 72/258 Since: 10-14-11 |
Im a noob when it comes to editing tiles so sorry if this question has already been asked, but is it possible to have blocks disappear after killing an enemy or boss? Pretty much u kill an enemy , and blocks covering a pipe get destroyed so you can continue the level.
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Posted on 06-09-12, 12:43 pm (rev. 1 by
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Super Mario( ͡° ͜ʖ ͡°) Karma: 10202 Posts: 1804/4459 Since: 06-08-11 |
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Posted on 06-09-12, 12:45 pm
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Roy KoopaKarma: 4036 Posts: 1574/2722 Since: 06-26-11 |
Its sprite 168
See a lots of creative DS Hacking here![]() You first have to create a zone then this sprite. The Enemy Kill Zone ID is the Zone ID, set this to marios zone: 255 and the outpud ID is the ID that gets activated after killing the enemies. The block destroyer sprite should have the same ID
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Posted on 06-09-12, 12:58 pm
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FlurryKarma: 744 Posts: 73/258 Since: 10-14-11 |
Posted by ray Its sprite 168 ![]() You first have to create a zone then this sprite. The Enemy Kill Zone ID is the Zone ID, set this to marios zone: 255 and the outpud ID is the ID that gets activated after killing the enemies. The block destroyer sprite should have the same ID ![]() Will try this once i have some free time. Thanks |
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