ray |
Posted on 08-27-11, 12:13 am
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Roy Koopa
Karma: 4011 Posts: 525/2722 Since: 06-26-11 |
I got to NSMB hacking trough the internet I searched in google for editors (any games xD) and after a few pages I found the NSMB editor.
See a lots of creative DS Hacking hereWhats your way? _________________________ If you want to support me, you might check out my Patreon Page : ) |
Tana~ |
Posted on 08-27-11, 12:26 am
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Tananananana~ That's Life Experience!
Karma: 124 Posts: 87/170 Since: 07-18-11 |
I hacked SMW for a while a long time ago, and came across Jul (God knows how). After a bit of this and that I went to the NSMB section and caught on.
~Tana-Chan~ Check out my YouTube channel! - Steam: Dark_FusionXNot much to say. _________________________ |
ray |
Posted on 08-27-11, 12:30 am
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Roy Koopa
Karma: 4011 Posts: 526/2722 Since: 06-26-11 |
I dont like the SMW editor, but SMW is a nice game (I noticed Luna magic a half year ago the first time xD)
See a lots of creative DS Hacking here_________________________ If you want to support me, you might check out my Patreon Page : ) |
Dirbaio |
Posted on 08-27-11, 12:35 am
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Super Mario
( ͡° ͜ʖ ͡°) Karma: 10081 Posts: 749/4458 Since: 06-08-11 |
I came to Jul I really dont remember how.
I first found this and downloaded the crappy 2.1 editor. Somehow I googled and followed links and ended up in Jul and realized there was a much newer version of NSMBe, at that time 4.7. I made my first level with that: this. I quickly got involved in developing NSMBe since I knew a bit of C# and Treeki was beginning to loose interest in developing it. He opensourced it and created the Google Code project page. And here we are now, 2 years later and 230 revisions more |
ray |
Posted on 08-27-11, 12:42 am (rev. 1)
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Roy Koopa
Karma: 4011 Posts: 528/2722 Since: 06-26-11 |
Ohh... WOW. I never thought that this (sorry) shitty level was yours xD And two years are a long time. For two years I started my first custom level. (It looked crappy ) Then I made a 3/4 year pause and looked again trough the internet. And then I found 5.0 230 revisions are much.. I can remember where r121 was a fascination The good old golden times
See a lots of creative DS Hacking here_________________________ If you want to support me, you might check out my Patreon Page : ) |
Dirbaio |
Posted on 08-27-11, 12:47 am
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Super Mario
( ͡° ͜ʖ ͡°) Karma: 10081 Posts: 750/4458 Since: 06-08-11 |
Posted by ray Ohh... WOW. I never thought that this (sorry) shitty level was yours xD And two years are a long time. For two years I started my first custom level. (It looked crappy ) We all have crappy first levels. But we improve. That's called learning. Posted by ray Then I made a 3/4 year pause and looked again trough the internet. And then I found 5.0 230 revisions are much.. I can remember where r121 was a fascination The good old golden times Yeah Time passes quickly |
ray |
Posted on 08-27-11, 12:49 am
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Roy Koopa
Karma: 4011 Posts: 529/2722 Since: 06-26-11 |
Posted by Dirbaio Posted by ray Ohh... WOW. I never thought that this (sorry) shitty level was yours xD And two years are a long time. For two years I started my first custom level. (It looked crappy ) We all have crappy first levels. But we improve. That's called learning. Lol you dont want to see my first level. I used ONLY objects from the jyotyu tileset xD _________________________ If you want to support me, you might check out my Patreon Page : ) |
Dirbaio |
Posted on 08-27-11, 12:50 am
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Super Mario
( ͡° ͜ʖ ͡°) Karma: 10081 Posts: 751/4458 Since: 06-08-11 |
yay
Let me guess. You didn't know what that button that said "tileset 1" was used for? |
ray |
Posted on 08-27-11, 12:52 am
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Roy Koopa
Karma: 4011 Posts: 530/2722 Since: 06-26-11 |
Hmm... Yes you can say it like this, but I knew that there are the tileset objects. I was too lazy to build something with the Tileset, because building with the normal objects is WAY faster xD
See a lots of creative DS Hacking here_________________________ If you want to support me, you might check out my Patreon Page : ) |
gridatttack |
Posted on 08-27-11, 01:08 am
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Birdo
Karma: 3316 Posts: 130/2026 Since: 06-28-11 |
I really don't remember how I got to NSMB hacking. I think I saw the same page that dirbaio linked. Then I discovered the 4.7 editor somewhere (not at Jul). Then I was browsing youtube to see NSMB custom related stuff and came across one of Mariomadproductions (Hiccup) showing the pipe smashing sprite. I remember I commented on some unused sprites I found and then he gave a link to JUL, which I registered there, about the same time as dirbaio.
I remember my first level, very similar to the original 1-1... _________________________ |
Piranhaplant |
Posted on 08-27-11, 01:21 am
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Fuzzy
Full mod Karma: 1183 Posts: 134/785 Since: 06-28-11 |
I first started using it at NSMBe2, because I was looking for a tool to help me make these. Sadly I was disappointed as NSMBe2 was extremely underdeveloped. I later found NSMBe4 and completed the sprite list for it. I started developing for it sometime during NSMBe5 and made the maps you see at that link.
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LeWario |
Posted on 08-27-11, 01:48 am
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Banned for being a complete idiot.
Karma: 529 Posts: 256/987 Since: 07-09-11 |
Posted by Piranhaplant I first started using it at NSMBe2, because I was looking for a tool to help me make these. Sadly I was disappointed as NSMBe2 was extremely underdeveloped. I later found NSMBe4 and completed the sprite list for it. I started developing for it sometime during NSMBe5 and made the maps you see at that link. Hey, I see my Vs Battle star in those images That's so cool. A few years back (>= 10 years), I saw NSMB, and said "wow, that looks so cool!". I played it on my friend's DS, and thought it was an awesome game. Then, being the great researcher I was at the time, I came across a Youtube video, by Treeki, showing a custom level made in NSMBe 4.x. I downloaded it from Jul, and tried it out. At that time, I had a DS with a flashcart, so I was able to play around with it and download it to my flashcart (it was originally an n5). But, I was so confused. Objects/sprites had no images at the time, and the editor was just too complicated for such a young brain. I could only make very simplistic things. So I gave up on NSMBe. Much later, I came across NSMBe 5.1, and was amazed how much better it was compared to the old 4.x. I played around with it for a while, and then dropped it once again, which I can't remember the reason for. Then recently, I came back, and here I am. |
Piranhaplant |
Posted on 08-27-11, 01:54 am
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Fuzzy
Full mod Karma: 1183 Posts: 136/785 Since: 06-28-11 |
Posted by ELMario Hey, I see my Vs Battle star in those images That's so cool. I hate to disappoint you, but those maps were made back in 2010, so that was some random star image I found on the internet. And you should try NSMBe1. No graphics whatsoever. Only support for objects and sprites. Objects can't even be dragged, you have to enter the X and Y coordinates manually. Yea, NSMBe has progressed A LOT. |
LeWario |
Posted on 08-27-11, 02:00 am
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Banned for being a complete idiot.
Karma: 529 Posts: 257/987 Since: 07-09-11 |
Oh whatever Doesn't matter.
And, NSMBe1 only supporting manually typing in the coordinates doesn't really surprise me. Software always starts simple. |
ray |
Posted on 08-27-11, 11:41 am
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Roy Koopa
Karma: 4011 Posts: 531/2722 Since: 06-26-11 |
Wow, nice storys here
See a lots of creative DS Hacking here@gridattack I NEVER thought that someone can create his FIRST level soo good @Piranhaplant So you never made a level? But your maps look really nice. Helpfull for players which are looking for star coins in the original game @ElMario Wow, THREE times xD How old was you when first starting to use the editor? _________________________ If you want to support me, you might check out my Patreon Page : ) |
Freeze |
Posted on 08-27-11, 04:19 pm
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Karma: 3767 Posts: 325/2112 Since: 06-28-11 |
I came to NSMB Hacking the completely same way, as Dirbaio. I saw the creepy NSMBe2 and made 3 REALLY nice (completely shit) levels.
Later I saw the NSMBe4. I started MvsL Hacking a while (no object/sprite adding supported) and then I started with YSMB. I never really left NSMB-Hacking. And now I am here. PS: I was 12 when I started. |
LoLuigi |
Posted on 08-27-11, 04:48 pm
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Koopa
Karma: 75 Posts: 30/102 Since: 08-05-11 |
I came to NSMB hacking because ELMario made me check out this site. That's when I really got into it.
_________________________ "What to know what happens if someone assassinates dirbaio? He dies. NOW WHAT!?" |
Garmichael |
Posted on 08-29-11, 07:48 am (rev. 1)
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Ninji
Retired staff Karma: 601 Posts: 128/229 Since: 06-30-11 |
I don't remember how I started... It was some time in 09, though, even before NSMB has its own forum on JUL. Here's a link to my first post. I feel like I deserve the claim of having made one of the first nonshitty levels with Treeki's editor.
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Freeze |
Posted on 08-29-11, 11:37 am (rev. 2)
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Karma: 3767 Posts: 342/2112 Since: 06-28-11 |
Posted by Garmichael I don't remember how I started... It was some time in 09, though, even before NSMB has its own forum on JUL. Here's a link to my first post. I feel like I deserve the claim of having made one of the first nonshitty levels with Treeki's editor. LOL. Treeki posted to you this: Posted by Treeki Two decent custom levels for NSMB - are pigs flying? Most of the levels I see are pretty terrible. I think, this has changed, since we have the "new" Editor. EDIT: Sorry, my post is a link. I cant do anything... I think Garmichaels post has the fault. |
MarioFanatic64 |
Posted on 08-29-11, 01:02 pm
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Roy Koopa
The guy who does things. Karma: 12749 Posts: 65/2796 Since: 07-01-11 |
About mid-2009 i found a video on youtube of the first test level. the description had a link to the editor, NSMBe4.7, and I tried it out, to be perfectly honest i was surprised it even worked. prior to my NSMB hacking i had thought that it would be impossible to modify such a game. It all seems so simple now.
New Super Mario Bros.: Clone Tag Team 1+2 / New Super Mario Advance + Take 2 / Super Mario: Endless Earth My two greatest assets have been mental stability and being, like, really smart. |