Pages: 123 »
Posted on 02-24-15, 12:26 pm (rev. 78 by Gamer Boy on 02-01-17, 11:43 pm)


Karma: 47
Posts: 1/39
Since: 02-24-15

Credit goes to SnakeBlock for the original RiiMIXED logo!

It has now been two years since I first announced this project, and I figured it's time to give an update.

Welcome to New Super Mario Bros. Wii: RiiMIXED, my first ever hacking project!

Features

82 new levels inspired by classic games, old and new

A Secret Exit and Key to find in each level

A huge new World Map to explore

...some other things...





Thanks for stopping by!
_________________________
My NSMBW project: http://nsmbhd.net/thread/2947-new-super-mario-bros-wii-riimixed/
Posted on 02-24-15, 12:33 pm (rev. 1 by  owthe.lat on 02-24-15, 12:34 pm)
Buster Beetle
Intérieurement fou... ou juste idiot?

Karma: 602
Posts: 392/473
Since: 07-27-13
I can't really judge it from just two screenshots but, you shouldn't make the whole hack a remake of older games, you should make some "custom" parts made by yourself, this is just a suggestion tough.
Also the roof of your Metroid level remake looks fucked up, you should fix this.

Now concerning levels ideas, if you are not sticking to only Nintendo games, you could try to do some Sonic levels (just suggesting, because I love Sonic <3 ) or whatever you want, this is your hack after all.

I wish you luck to get this done.
Also before I finish, the logo looks bad, no offence, but try to make it look like the original NSMBWii one.

EDIT: btw, add some decorations in your levels, they look really bland!
_________________________
STEAM ID: Nymphali Festif | SKYPE: superrainboom
Posted on 02-24-15, 04:29 pm (rev. 1 by Gamer Boy on 02-24-15, 04:30 pm)


Karma: 47
Posts: 3/39
Since: 02-24-15
...you should make some "custom" parts made by yourself...


Hmm... I could make some original levels (the cannon levels will be new). Don't worry though, these aren't going to be exactly what they're based off of. They've got a touch of my style in 'em.

...the roof... looks f***ed up, you should fix this.


Uhh... could you please explain what's wrong about it a little better for me?

...if you are not sticking to only Nintendo games, you could try to do some Sonic levels...


I'm not just sticking to Nintendo games, and I'd love to do some Sonic levels! I do enjoy some of his games. Do you have any specific level you want to see made? I'd like some suggestions.

I wish you luck to get this done.


Thanks! I wish you the same with your project, New Super Mario World. It looks good!

...the logo looks bad, no offence...


No offence taken. MS Paint ain't the best for making logos.

...try to make it look like the original NSMBWii one.


Alright. Hey, someone named Hamza made you a pretty good looking logo. Could he or anyone else make a good logo for me?

...add some decorations in your levels...


That's something I try to do. I got plenty of flowers and bushes in W1-1. Haven't got to putting the fancy rocks in the cave walls in W1-2 yet, though.

Thanks for taking the time to reply!




_________________________
My NSMBW project: http://nsmbhd.net/thread/2947-new-super-mario-bros-wii-riimixed/
Posted on 02-24-15, 04:44 pm (rev. 1 by  Arceus on 02-24-15, 04:44 pm)
We do what we must because we can

Karma: 5558
Posts: 910/1425
Since: 06-25-13
The right koopa... the dino could walk up the slope but the koopa...? Maybe replace it with a jumping one?
And for Metroid.. maybe you can find some 'ideas' here
http://nsmbhd.net/thread/106-new-metroid-bros/
_________________________
Super Mario Bros. - The New Worlds | Full release
Super Mario Castle 2 | Full release

My Youtube channel
Best friends forever
Posted on 02-24-15, 05:05 pm (rev. 1 by Gamer Boy on 02-24-15, 05:09 pm)


Karma: 47
Posts: 4/39
Since: 02-24-15
Good idea!

EDIT: Fixed!
_________________________
My NSMBW project: http://nsmbhd.net/thread/2947-new-super-mario-bros-wii-riimixed/
Posted on 02-24-15, 05:20 pm
Buster Beetle
Intérieurement fou... ou juste idiot?

Karma: 602
Posts: 393/473
Since: 07-27-13
By the roof looking f-cked up, I mean that you just used the same tile and repeated it, it looks very wierd, but it might just be my eyes.
_________________________
STEAM ID: Nymphali Festif | SKYPE: superrainboom
Posted on 02-24-15, 05:48 pm
We do what we must because we can

Karma: 5558
Posts: 911/1425
Since: 06-25-13
Yeah you are right the ground and the roof need some more randomisation.
_________________________
Super Mario Bros. - The New Worlds | Full release
Super Mario Castle 2 | Full release

My Youtube channel
Best friends forever
Posted on 02-24-15, 08:30 pm


Karma: 47
Posts: 5/39
Since: 02-24-15
I do agree, the roof was pretty bland, so I fixed that and also got around to putting the fancy rock tiles in the cave walls. Ground's staying flat though.
_________________________
My NSMBW project: http://nsmbhd.net/thread/2947-new-super-mario-bros-wii-riimixed/
Posted on 02-24-15, 09:04 pm
We do what we must because we can

Karma: 5558
Posts: 912/1425
Since: 06-25-13
Posted by Gamer Boy
I do agree, the roof was pretty bland, so I fixed that and also got around to putting the fancy rock tiles in the cave walls. Ground's staying flat though.


Haha no. I meant the tiles
The ground has the same tile always repeating.
_________________________
Super Mario Bros. - The New Worlds | Full release
Super Mario Castle 2 | Full release

My Youtube channel
Best friends forever
Posted on 02-24-15, 09:59 pm


Karma: 47
Posts: 6/39
Since: 02-24-15
Uh... there's only one tile for the ground.

The roof needed the fix anyways.
_________________________
My NSMBW project: http://nsmbhd.net/thread/2947-new-super-mario-bros-wii-riimixed/
Posted on 02-24-15, 10:43 pm
Buster Beetle
Intérieurement fou... ou juste idiot?

Karma: 602
Posts: 394/473
Since: 07-27-13
Oh also as I forgot to awnser your question about the Sonic levels...
Emerald Hill 1 should be easy to remake as there are no spintubes in it, the only problem would then be loops, but you can remove them I guesd.
_________________________
STEAM ID: Nymphali Festif | SKYPE: superrainboom
Posted on 02-24-15, 11:38 pm


Karma: 47
Posts: 7/39
Since: 02-24-15
Awesome! Sonic the Hedgehog 2 (the Sega Genesis one) is my favorite 2D Sonic. I'll definetely include it!
_________________________
My NSMBW project: http://nsmbhd.net/thread/2947-new-super-mario-bros-wii-riimixed/
Posted on 02-25-15, 09:40 am
a

Karma: 1579
Posts: 1094/1290
Since: 02-12-13
Guys, no problem with the roof/ground looking fucked up because of no randomization. I hack NSMBW and I'll say this: NSMBW has randomization, it just isn't visible in the editor.
Posted on 02-25-15, 12:06 pm


Karma: 47
Posts: 8/39
Since: 02-24-15
Interesting.

Anybody know how to hack a logo into the title screen? I got a nice looking one ready to go.
_________________________
My NSMBW project: http://nsmbhd.net/thread/2947-new-super-mario-bros-wii-riimixed/
Posted on 02-25-15, 04:52 pm
a

Karma: 1579
Posts: 1095/1290
Since: 02-12-13
heheheHEHEHHEHE *cough* *cough*

Anyways, try the NSMB Titlescreen Editor. Read this too, so you know what files to replace.
Posted on 02-25-15, 05:03 pm
Death by cuteness

Karma: 6564
Posts: 231/598
Since: 05-01-13
I can be wrong but I'm pretty sure Gamer Boy wants to insert his logo into NSMBWii, not NSMB DS
Posted on 02-25-15, 06:59 pm
Buster Beetle
Intérieurement fou... ou juste idiot?

Karma: 602
Posts: 395/473
Since: 07-27-13
Hm, then you should probably ask for help on NSMBWii forums, because I don't think there is a lot of people around here hacking NSMBWii
_________________________
STEAM ID: Nymphali Festif | SKYPE: superrainboom
Posted on 02-26-15, 12:27 am (rev. 2 by Gamer Boy on 03-10-15, 11:35 am)


Karma: 47
Posts: 9/39
Since: 02-24-15
There will be a demo releasing soon! Hopefully this week. You'll get to play all of World 1!
_________________________
My NSMBW project: http://nsmbhd.net/thread/2947-new-super-mario-bros-wii-riimixed/
Posted on 03-11-15, 11:03 am (rev. 1 by Gamer Boy on 03-11-15, 11:04 am)


Karma: 47
Posts: 10/39
Since: 02-24-15
TheUltimateCS:

I'm currently working on Emerald Hill 1. It won't really feel like the original, but it will have roughly the same layout. I hope you like it!
_________________________
My NSMBW project: http://nsmbhd.net/thread/2947-new-super-mario-bros-wii-riimixed/
Posted on 03-11-15, 02:38 pm
a

Karma: 1579
Posts: 1100/1290
Since: 02-12-13
I'm dumb. Sorry.

For NSMBW IIRC it's as simple as finding the logo file, going into BrawlBox and replacing the texture. But you need a XML too IIRC.
Pages: 123 »