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Posted on 11-12-12, 01:22 pm (rev. 1 by  CreativiPie on 11-28-12, 11:00 pm)
Pokey
me some orange juice my hand

Karma: 674
Posts: 43/699
Since: 09-24-12
I was testing the world 2's second level for my hack, Mega Super Mario Bros, and at some point in the level, the game was crashing. I had no crash sprites, and I don't have any idea about what could make the game crash here.

EDIT: Just sayin' that I wouldn't put crash sprites in a hack. Who would put crash sprites, if they make the game crash?
Posted on 11-12-12, 04:06 pm
Birdo


Karma: 2754
Posts: 308/2091
Since: 06-26-11
I will look at it if you give me the nml/s.
Posted on 11-12-12, 10:37 pm (rev. 1 by  CreativiPie on 11-12-12, 10:55 pm)
Pokey
me some orange juice my hand

Karma: 674
Posts: 44/699
Since: 09-24-12
Look in you PMs soon. You should have a message.
Posted on 11-14-12, 01:48 pm
Pokey
me some orange juice my hand

Karma: 674
Posts: 47/699
Since: 09-24-12
So, thank you Hiccup for solving the bug. For everyone, if they should get into that problem, here was the problem: there was lakitu that threw spinys. It was trying to throw one, but the spiny wasn't in the enabled spritesets! Here was the problem.
Posted on 11-14-12, 04:14 pm
Birdo


Karma: 2754
Posts: 314/2091
Since: 06-26-11
It's probably the most common crashing mistake to make.
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