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Posted on 10-13-12, 12:07 pm (rev. 1 by  CreativiPie on 10-13-12, 12:55 pm)
Pokey
me some orange juice my hand

Karma: 674
Posts: 15/699
Since: 09-24-12
I was editing the world 1 tower, and wanted the player to warp from a door to another place in the same area. But when the player warps, it is stuck in the wall next to where the "zone" is. I've tried some things, but they didn't work as I thought. Can you solve that?

Notice that the warping works fine if I make it go in the same zone(the main level).

EDIT: I'm, in fact, talking about views.
Posted on 10-13-12, 01:31 pm
Super Mario
( ͡° ͜ʖ ͡°)

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I guess you have to properly set the view of the destination entrance.
Also note that the view setting in an entrance is the view the entrance is in. Not the view the entrance goes to.
Posted on 10-13-12, 04:00 pm
Pokey
me some orange juice my hand

Karma: 674
Posts: 16/699
Since: 09-24-12
...I didn't care of this setting before. Gotta look at this.
Posted on 10-17-12, 09:08 pm (rev. 1 by  CreativiPie on 12-31-12, 06:29 pm)
Pokey
me some orange juice my hand

Karma: 674
Posts: 18/699
Since: 09-24-12
It's solved now. Really, before asking for help, I should search further!
Posted on 10-17-12, 09:56 pm
☭ coffee and cream


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And... care to tell how you solved your issue, in case other people have the same issue?
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Kuribo64 - RH-fucking-cafe - Kafuka

zrghij
Posted on 10-17-12, 09:58 pm
Birdo


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Since: 06-28-11
Posted by Mega-Mario
And... care to tell how you solved your issue, in case other people have the same issue?


From what I understand, he just changed in the entrance setting, the "view" field, because if you put an entrance in a view, it has to match its view ID, or else it will appear on another view.
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Posted on 10-19-12, 11:54 pm
Pokey
me some orange juice my hand

Karma: 674
Posts: 19/699
Since: 09-24-12
Well, you're right. I changed, in the entrance's settings, the "view ID field", for it to match it's view's ID.
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