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CreativiPie |
Posted on 10-13-12, 12:07 pm (rev. 1 by CreativiPie on 10-13-12, 12:55 pm)
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Pokey
me some orange juice my hand Karma: 674 Posts: 15/699 Since: 09-24-12 |
I was editing the world 1 tower, and wanted the player to warp from a door to another place in the same area. But when the player warps, it is stuck in the wall next to where the "zone" is. I've tried some things, but they didn't work as I thought. Can you solve that? Notice that the warping works fine if I make it go in the same zone(the main level). EDIT: I'm, in fact, talking about views. |
Dirbaio |
Posted on 10-13-12, 01:31 pm
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Super Mario
( ͡° ͜ʖ ͡°) Karma: 10020 Posts: 2696/4457 Since: 06-08-11 |
I guess you have to properly set the view of the destination entrance.
Also note that the view setting in an entrance is the view the entrance is in. Not the view the entrance goes to. |
CreativiPie |
Posted on 10-13-12, 04:00 pm
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Pokey
me some orange juice my hand Karma: 674 Posts: 16/699 Since: 09-24-12 |
...I didn't care of this setting before. Gotta look at this.
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CreativiPie |
Posted on 10-17-12, 09:08 pm (rev. 1 by CreativiPie on 12-31-12, 06:29 pm)
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Pokey
me some orange juice my hand Karma: 674 Posts: 18/699 Since: 09-24-12 |
It's solved now. Really, before asking for help, I should search further!
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Arisotura |
Posted on 10-17-12, 09:56 pm
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☭ coffee and cream
Karma: 10415 Posts: 721/2768 Since: 06-26-11 |
gridatttack |
Posted on 10-17-12, 09:58 pm
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Birdo
Karma: 3304 Posts: 841/2021 Since: 06-28-11 |
Posted by Mega-Mario And... care to tell how you solved your issue, in case other people have the same issue? From what I understand, he just changed in the entrance setting, the "view" field, because if you put an entrance in a view, it has to match its view ID, or else it will appear on another view. _________________________ |
CreativiPie |
Posted on 10-19-12, 11:54 pm
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Pokey
me some orange juice my hand Karma: 674 Posts: 19/699 Since: 09-24-12 |
Well, you're right. I changed, in the entrance's settings, the "view ID field", for it to match it's view's ID.
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