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Spin Block (95, rev. 14)
By  Hiccup on 03-31-15, 03:36 pm
Category 'Platforms and ropes', known
Not complete because: Unknown values

Random notes:
- When the player is fully submerged in water, they can only use the spin block when ducking, and even then, it just propels the swimming player upward - not putting them into "spinning mode". When the player reaches the surface (if there is one), they stop going up.
Data files:
• /enemy/spin_obj.nsbmd
Sprite fields:
Input ID: value at nybble 2-3
Unknown 8: value at nybble 8. Used in-game, useless.
Unknown 9: value at nybble 9. Used in-game, useless.
Spin Block (95, rev. 15)
By  MeroMero on 05-02-15, 06:45 pm
Category 'Platforms and ropes', known, fully documented
Random notes:
- When the player is fully submerged in water, they can only use the spin block when ducking, and even then, it just propels the swimming player upward - not putting them into "spinning mode". When the player reaches the surface (if there is one), they stop going up.
Data files:
• /enemy/spin_obj.nsbmd
Sprite fields:
Trigger ID: value at nybble 2-3
Unknown 8: value at nybble 8. Used in-game. Doesn't do anything notable.
Unknown 9: value at nybble 9. Used in-game. Doesn't do anything notable.