View changes for revision:
By Hiccup on 05-03-15, 05:07 pm |
Category 'Platforms and ropes', known, fully documented |
"Only someone with direct access to the database can procede this modification : Class ID is actually 180, not 6 !" |
Data files: • /enemy/tri_lift.nsbmd (triangle_lift) |
Sprite fields: • Rotation: list at nybble 7: 0=Counterclockwise,1=Clockwise • Spinning: list at nybble 9: 0=Permanent,1=120° periodically,2=When stood on • Shift position: list at nybble 4: 0=No shifting,1=8 pixels down • Faster: checkbox at nybble 5 with mask 1 • Stick to a line: list at nybble 6: 1=Yes,0=No. If you want to go right put clockwise. If you want to go left put counterclockwise. • Trigger ID 1: value at nybble 2-3 • Trigger ID 2: value at nybble 0-1 |
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By Hiccup on 05-03-15, 06:51 pm |
Category 'Platforms and ropes', known, fully documented |
"Only someone with direct access to the database can procede this modification : Class ID is actually 180, not 6 !" |
Data files: • /enemy/tri_lift.nsbmd (triangle_lift) |
Sprite fields: • Rotation: list at nybble 7: 0=Counterclockwise,1=Clockwise • Spinning: list at nybble 9: 0=Permanent,1=120° periodically,2=When stood on • Shift position: list at nybble 4: 0=No shifting,1=8 pixels down • Faster: checkbox at nybble 5 with mask 1 • Stick to a line: list at nybble 6: 1=Yes,0=No. If you want to go right put clockwise. If you want to go left put counterclockwise. • Trigger ID 1: value at nybble 2-3 • Trigger ID 2: value at nybble 0-1 |
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