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Triangle Spinner (86, rev. 16)
By  MeroMero on 08-28-13, 04:57 pm
Category 'Platforms and ropes', known, fully documented
"Only someone with direct access to the database can procede this modification : Class ID is actually 180, not 6 !"
Data files:
• /enemy/tri_lift.nsbmd
Sprite fields:
Input ID 1: value at nybble 0-1
Input ID 2: value at nybble 2-3
Shift 1/2 tile down: checkbox at nybble 4 with mask 1
Faster: checkbox at nybble 5 with mask 1
Stick to line: checkbox at nybble 6 with mask 1. If you want to go right put Clockwise. If you want to go left put Counterclockwise.
Direction: list at nybble 7: 0=Counterclockwise,1=Clockwise
Type: list at nybble 9: 0=Always spinning,1=Spins 180° occasionally,2=Spins when stood on
Triangle Spinner (86, rev. 17)
By  MeroMero on 09-05-13, 08:49 am
Category 'Platforms and ropes', known, fully documented
"Only someone with direct access to the database can procede this modification : Class ID is actually 180, not 6 !"
Data files:
• /enemy/tri_lift.nsbmd
Sprite fields:
Input ID 1: value at nybble 0-1
Input ID 2: value at nybble 2-3
Shift 1/2 tile down: checkbox at nybble 4 with mask 1
Faster: checkbox at nybble 5 with mask 1
Stick to line: checkbox at nybble 6 with mask 1. If you want to go right put Clockwise. If you want to go left put Counterclockwise.
Rotation: list at nybble 7: 0=Counterclockwise,1=Clockwise
Type: list at nybble 9: 0=Always spinning,1=Spins 180° occasionally,2=Spins when stood on