View changes for revision:
By MeroMero on 05-02-13, 08:07 am |
Category 'Camera controllers', known |
Does have more settings.
NSMB wii Hackers know how the NSMB wii zoom sprite works.
Ask Skawo how he did it in Another DS. |
Data files: none |
Sprite fields: • Delay: value at nybble 4-5 • Unknown 6-7: value at nybble 6-7. Does have more settings. NSMB wii Hackers know how the NSMB wii zoom sprite works. • Zoom Left: signed value at nybble 8-9. This value will match the width (in tiles) in-game. By default the game uses a width of 16 tiles, with this sprite you can use any width between 8 and 24 included. Don't forget the game always use a ratio of 4 tiles in width for 3 tiles in height, so to keep the best aspect you might want to put in this field a value divisble by 4. • Zoom Right: signed value at nybble 10-11. Same comment as above. |
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By MeroMero on 05-02-13, 09:56 am |
Category 'Camera controllers', known |
Does have more settings.
NSMB wii Hackers know how the NSMB wii zoom sprite works.
Ask Skawo how he did it in Another DS. |
Data files: none |
Sprite fields: • Delay: value at nybble 4-5 • Unknown 6-7: value at nybble 6-7. Does have more settings. NSMB wii Hackers know how the NSMB wii zoom sprite works. • Zoom Left: signed value at nybble 8-9. This value will match the width (in tiles) in-game. By default the game uses a width of 16 tiles, with this sprite you can use any width between 8 and 24 included. Don't forget the game always use a ratio of 4 tiles in width for 3 tiles in height, so to keep the best aspect you might want to put in this field a value divisible by 4. • Zoom Right: signed value at nybble 10-11. Same comment as above. |
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