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Stone wall moving up and down (71, rev. 24)
By  MeroMero on 05-03-15, 05:06 pm
Category 'Platforms and ropes', known, fully documented
(no description)
Data files:
• /enemy/z_lift.nsbtx
Sprite fields:
Tiles to move: value at nybble 9
Starting direction: list at nybble 7: 0=Up,1=Down
Length: value at nybble 11. Length formula is 1+(N11 mod 8).
Height: list at nybble 8: 0=1,1=2,2=4,3=8. Height formula is 2^(N8 mod 4).
Slower: checkbox at nybble 5 with mask 1
Use Trigger ID: list at nybble 4: 1=Yes,0=No
Trigger ID 2: value at nybble 0-1
Trigger ID 1: value at nybble 2-3
Stone wall moving up and down (71, rev. 25)
By  Hiccup on 05-03-15, 06:42 pm
Category 'Platforms and ropes', known, fully documented
(no description)
Data files:
• /enemy/z_lift.nsbtx ([SOMETHING]_lift)
Sprite fields:
Tiles to move: value at nybble 9
Starting direction: list at nybble 7: 0=Up,1=Down
Length: value at nybble 11. Length formula is 1+(N11 mod 8).
Height: list at nybble 8: 0=1,1=2,2=4,3=8. Height formula is 2^(N8 mod 4).
Slower: checkbox at nybble 5 with mask 1
Use Trigger ID: list at nybble 4: 1=Yes,0=No
Trigger ID 2: value at nybble 0-1
Trigger ID 1: value at nybble 2-3