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By Hiccup on 10-11-14, 04:12 pm |
Category 'Enemies - Water', known, fully documented |
Officially known as Sushi
This sprite makes a shark enemy that goes left and right. Useful if you want to make a Shark enemy without generators.
This sprite might get spawned in-game by its generator (or it's a class ID).
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Data files: • /enemy/hojiro.nsbmd |
Sprite fields: • Speed: value at nybble 8. Used by the sprite 247. Value 2 makes Sushi swims on the side. • Smaller: checkbox at nybble 9 with mask 1. Unused. • Behavior: list at nybble 11: 0=Back and forth,1=Appears depending of Mario facing direction,2=Appears left • ???: list at nybble 1: 0=Back & forth,1=Appears right/front,2=Doesn't appear,3=Appears left/behind |
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By Hiccup on 10-11-14, 04:13 pm |
Category 'Enemies - Water', known, fully documented |
Officially known as Sushi
This sprite makes a shark enemy that goes left and right. Useful if you want to make a Shark enemy without generators.
This sprite might get spawned in-game by its generator (or it's a class ID).
|
Data files: • /enemy/hojiro.nsbmd |
Sprite fields: • Speed: value at nybble 8. Used by the sprite 247. Value 2 makes Sushi swims on the side. • Smaller: checkbox at nybble 9 with mask 1. Unused. • Behavior: list at nybble 11: 0=Back and forth,1=Appears depending of Mario facing direction,2=Appears left • ???: list at nybble 5: 0=Back & forth,1=Appears right/front,2=Doesn't appear,3=Appears left/behind |
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