View changes for revision:                                                               
Bowser (W8 Final Castle) (62, rev. 7)
By  KingYoshi on 09-27-13, 03:40 pm
Category 'Bosses and cutscenes', known, fully documented
Spawned out of pot in final boss.

Game crashes after roaring animation if used anywhere other than World 8 Final Castle Area 3.

The fireballs seem to crash the level. It is possible that a sprite set needs to be selected in order to use this sprite.
Data files: none
Sprite fields:
Switch Input ID: value at nybble 0-1. Bowser Switch Output ID triggers this.
Bowser (W8 final castle) (62, rev. 8)
By Asprok on 03-29-14, 06:59 pm
Category 'Bosses and cutscenes', known, fully documented
Spawned out of pot in final boss.

Game crashes after roaring animation if used anywhere other than World 8 Final Castle Area 3.

The fireballs seem to crash the level. It is possible that a sprite set needs to be selected in order to use this sprite.
Data files: none
Sprite fields:
Switch Input ID: value at nybble 0-1. Bowser Switch Output ID triggers this.