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Bowser (Big) (62, rev. 6)
By  MeroMero on 09-05-13, 09:11 am
Category 'Bosses and cutscenes', known, fully documented
Spawned out of pot in final boss.

Game crashes after roaring animation if used anywhere other than World 8 Final Castle Area 3.

The fireballs seem to crash the level. It is possible that a sprite set needs to be selected in order to use this sprite.
Data files: none
Sprite fields:
Switch Input ID: value at nybble 0-1. Bowser Switch Output ID triggers this.
Bowser (W8 Final Castle) (62, rev. 7)
By  KingYoshi on 09-27-13, 03:40 pm
Category 'Bosses and cutscenes', known, fully documented
Spawned out of pot in final boss.

Game crashes after roaring animation if used anywhere other than World 8 Final Castle Area 3.

The fireballs seem to crash the level. It is possible that a sprite set needs to be selected in order to use this sprite.
Data files: none
Sprite fields:
Switch Input ID: value at nybble 0-1. Bowser Switch Output ID triggers this.