View changes for revision:                                                               
Big Bowser (unused sprite) (62, rev. 19)
By  Hiccup on 07-29-16, 08:59 am
Category 'Bosses and cutscenes', known
Game crashes after roaring animation if used anywhere other than World 8 Final Castle Area 3.
Data files: none
Sprite fields:
Bridge ID: value at nybble 0-1. Set to 2 when spawned by Final Bowser controller
Unknown 11: checkbox at nybble 11 with mask 1. Used when spawned by Final Bowser controller
Big Bowser (unused sprite) (62, rev. 20)
By  Hiccup on 07-29-16, 08:59 am
Category 'Bosses and cutscenes', known
Spawned by Final Bowser controller
Game crashes after roaring animation if used anywhere other than World 8 Final Castle Area 3.
Data files: none
Sprite fields:
Bridge ID: value at nybble 0-1. Set to 2 when spawned by Final Bowser controller
Unknown 11: checkbox at nybble 11 with mask 1. Used when spawned by Final Bowser controller