View changes for revision:                                                                  
Screen Edge Bullet Bill Spawner (55, rev. 8)
By  Hiccup on 09-28-13, 10:45 am
Category 'Enemies - Castle', known, fully documented
(no description)
Data files:
• killer.nsmbd
Sprite fields:
Y Position: list at nybble 11: 0=Doesn't spawn,1=Fires at Mario,2=Fire from sprite placement. 0=The sprite is useless. 1=Fire at Mario's Y pos. 2=Always spawns from Y pos of sprite.
Zone ID: value at nybble 8-9. Spawns from the right edge of screen when player is in zone.
Uses Zone: checkbox at nybble 7 with mask 1. If unchecked, the sprite is useless.
Screen Edge Bullet Bill Spawner (55, rev. 9)
By  Hiccup on 09-28-13, 10:48 am
Category 'Enemies - Castle', known, fully documented
(no description)
Data files:
• killer.nsmbd
Sprite fields:
Y Position: list at nybble 11: 0=Doesn't spawn,1=Fires at Mario,2=Fire from sprite placement. 0=The sprite is useless. 1=Fire at Mario's Y pos. 2=Always spawns from Y pos of sprite.
Zone ID: value at nybble 8-9. Spawns from the right edge of screen when player is in zone.
Uses Zone: checkbox at nybble 7 with mask 1. If unchecked, the sprite spawns doesn't care if player is in the zone, and fires anyway/