View changes for revision:
By Hiccup on 09-28-13, 10:41 am |
Category 'Enemies - Castle', known, fully documented |
(no description) |
Data files: • killer.nsmbd |
Sprite fields: • Spawn Mode: list at nybble 11: 0=Doesn't spawn,1=Fires at Mario,2=Fire from sprite placement • Zone ID: value at nybble 8-9 • Uses Zone: checkbox at nybble 7 with mask 1 |
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By Hiccup on 09-28-13, 10:45 am |
Category 'Enemies - Castle', known, fully documented |
(no description) |
Data files: • killer.nsmbd |
Sprite fields: • Y Position: list at nybble 11: 0=Doesn't spawn,1=Fires at Mario,2=Fire from sprite placement. 0=The sprite is useless. 1=Fire at Mario's Y pos. 2=Always spawns from Y pos of sprite. • Zone ID: value at nybble 8-9. Spawns from the right edge of screen when player is in zone. • Uses Zone: checkbox at nybble 7 with mask 1. If unchecked, the sprite is useless. |
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