View changes for revision:                                                                  
Screen edge Bullet Bill spawner (55, rev. 12)
By  Hiccup on 10-16-14, 07:45 pm
Category 'Enemies - Castle', known, fully documented
(no description)
Data files:
• /enemy/killer.nsmbd
Sprite fields:
Y position: list at nybble 11: 0=Doesn't spawn,1=Fires at Mario,2=Fire from sprite placement
Zone ID: value at nybble 8-9. Spawns from the right edge of screen when player is in zone.
Uses zones: checkbox at nybble 7 with mask 1. If unchecked, the sprite spawns doesn't care if player is in the zone, and fires anyway.
Screen edge Bullet Bill spawner (55, rev. 13)
By  Hiccup on 10-19-14, 12:24 pm
Category 'Enemies - Castle', known, fully documented
(no description)
Data files:
• /enemy/killer.nsmbd
Sprite fields:
Uses Zones: checkbox at nybble 7 with mask 1. If unchecked, the sprite spawns doesn't care if player is in the zone, and fires anyway.
Zone ID: value at nybble 8-9. Spawns from the right edge of screen when player is in zone.
Y position: list at nybble 11: 0=Doesn't spawn,1=Fires at Mario,2=Fire from sprite placement