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Screen Edge Bullet Bill Spawner (55, rev. 10)
By  Hiccup on 03-22-14, 11:28 am
Category 'Enemies - Castle', known, fully documented
(no description)
Data files:
• /enemy/killer.nsmbd
Sprite fields:
Y Position: list at nybble 11: 0=Doesn't spawn,1=Fires at Mario,2=Fire from sprite placement. 0=The sprite is useless. 1=Fire at Mario's Y pos. 2=Always spawns from Y pos of sprite.
Zone ID: value at nybble 8-9. Spawns from the right edge of screen when player is in zone.
Uses Zone: checkbox at nybble 7 with mask 1. If unchecked, the sprite spawns doesn't care if player is in the zone, and fires anyway/
Screen edge Bullet Bill spawner (55, rev. 11)
By Asprok on 03-29-14, 07:00 pm
Category 'Enemies - Castle', known, fully documented
(no description)
Data files:
• /enemy/killer.nsmbd
Sprite fields:
Y position: list at nybble 11: 0=Doesn't spawn,1=Fires at Mario,2=Fire from sprite placement
Zone ID: value at nybble 8-9. Spawns from the right edge of screen when player is in zone.
Uses zones: checkbox at nybble 7 with mask 1. If unchecked, the sprite spawns doesn't care if player is in the zone, and fires anyway/