View changes for revision:
By MeroMero on 03-24-15, 11:46 am |
Category 'Enemies - Water', known, fully documented |
Setting both input IDs to zero will make the bubbles always run. |
Data files: • /obj/l_awa_ncg.bin |
Sprite fields: • Input ID 1: value at nybble 0-1. You can start or stop bubbles using this ID. • Input ID 2: value at nybble 2-3. You can start or stop bubbles using this ID. |
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By MeroMero on 05-02-15, 04:55 pm |
Category 'Enemies - Water', known, fully documented |
Setting both input IDs to zero will make the bubbles always run. |
Data files: • /obj/l_awa_ncg.bin |
Sprite fields: • Trigger ID 1: value at nybble 2-3. You can start or stop bubbles using this ID. • Trigger ID 2: value at nybble 0-1. You can start or stop bubbles using this ID. |
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