View changes for revision:
By MeroMero on 05-15-13, 02:22 pm |
Category 'Uncategorized', known, fully documented |
00 00 00 00 00 00 and 00 00 00 01 01 00 is the same thing. |
Data files: none |
Sprite fields: • X detection for solid tile detection: list at nybble 7: 0=Left,1=Right • X solid tile's distance from block: value at nybble 8 • Y direction for solid tile detection: list at nybble 9: 0=Up,1=Down • Y solid tile's distance from block: value at nybble 10 |
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By MeroMero on 05-15-13, 02:23 pm |
Category 'Uncategorized', known, fully documented |
00 00 00 00 00 00 and 00 00 00 01 01 00 is the same thing. |
Data files: none |
Sprite fields: • X direction for solid tile detection: list at nybble 7: 0=Left,1=Right • X solid tile's distance from block: value at nybble 8 • Y direction for solid tile detection: list at nybble 9: 0=Up,1=Down • Y solid tile's distance from block: value at nybble 10 |
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