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Chain Chomp (42, rev. 31)
By  MeroMero on 02-07-16, 05:33 pm
Category 'Enemies - Overground', known, fully documented
The code has a line that crashes the game on purpose if the nybble is set to 2+. If you comment it out it seems to work fine except freeing the Chain Chomps crashes the game for an unknown reason.
Data files:
• /enemy/w_pile.nsbtx (chain chomp's log)
• /enemy/wanwan.nsbmd (chain chomp)
• /enemy/wanwan_chain.nsbmd (chain chomp's chain)
Sprite fields:
Number of C. Chomps: value at nybble 11. 0 is unused. 2 CRASHES the game and is used in Unused Level 3, but is otherwise unused. Values above 2 also crash and are completly unused.
Chain Chomp (42, rev. 32)
By  Hiccup on 06-18-16, 03:40 pm
Category 'Enemies - Overground', known, fully documented
The code has a line that crashes the game on purpose if the nybble is set to 2+. If you comment it out it seems to work fine except freeing the Chain Chomps crashes the game for an unknown reason.
Also crashes in VS mode.
Data files:
• /enemy/w_pile.nsbtx (chain chomp's log)
• /enemy/wanwan.nsbmd (chain chomp)
• /enemy/wanwan_chain.nsbmd (chain chomp's chain)
Sprite fields:
Number of C. Chomps: value at nybble 11. 0 is unused. 2 CRASHES the game and is used in Unused Level 3, but is otherwise unused. Values above 2 also crash and are completly unused.