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Chain Chomp (42, rev. 28)
By  Hiccup on 10-03-15, 09:42 pm
Category 'Enemies - Overground', known, fully documented
The code has a line (which you can comment out) that crashes the game on purpose if the nybble is set to above 1. Pounding the pole when there is more than one crashes the game for some reason.
Data files:
• /enemy/w_pile.nsbtx (chain chomp's log)
• /enemy/wanwan.nsbmd (chain chomp)
• /enemy/wanwan_chain.nsbmd (chain chomp's chain)
Sprite fields:
Number of Chomps: value at nybble 11. 0 is unused. 2 CRASHES the game and is used in Unused Level 3, but is otherwise unused. Values above 2 also crash and are completly unused.
Chain Chomp (42, rev. 29)
By  Hiccup on 10-03-15, 09:43 pm
Category 'Enemies - Overground', known, fully documented
The code has a line (which you can comment out) that crashes the game on purpose if the nybble is set to 2+. Pounding the pole when the nybble is 2+ crashes the game for some reason.
Data files:
• /enemy/w_pile.nsbtx (chain chomp's log)
• /enemy/wanwan.nsbmd (chain chomp)
• /enemy/wanwan_chain.nsbmd (chain chomp's chain)
Sprite fields:
Number of Chomps: value at nybble 11. 0 is unused. 2 CRASHES the game and is used in Unused Level 3, but is otherwise unused. Values above 2 also crash and are completly unused.