View changes for revision:
Starting revision |
Category 'Uncategorized', known |
It is possible for nybble 11, value 2 uses a sprite set that needs to be selected. That could explain the crash. I haven't tried this with the original unused level 3 to confirm.
It might try and load a file that does not exist - try loading the debug mode after it crashes or try using this:
http://nsmbhd.net/?page=thread&id=396
|
Data files: • /enemy/w_pile.nsbtx
• /enemy/wanwan.nsbmd
• /enemy/wanwan_chain.nsbmd |
Sprite fields: • W/Chain Chomp: list at nybble 11: 0=No Chain Chomp,1=With Chain Chomp,2=Crash. 0 and 2 are Unused |
|
⇨
|
By Hiccup on 10-24-12, 08:13 am |
Category 'Other', known |
It is possible for nybble 11, value 2 uses a sprite set that needs to be selected. That could explain the crash. I haven't tried this with the original unused level 3 to confirm.
It might try and load a file that does not exist - try loading the debug mode after it crashes or try using this:
http://nsmbhd.net/?page=thread&id=396
|
Data files: • /enemy/w_pile.nsbtx
• /enemy/wanwan.nsbmd
• /enemy/wanwan_chain.nsbmd |
Sprite fields: • W/Chain Chomp: list at nybble 11: 0=No Chain Chomp,1=With Chain Chomp,2=Crash. 0 and 2 are Unused |
|