View changes for revision:                                       
Skull Switch (41, rev. 7)
By  MeroMero on 05-02-15, 04:47 pm
Category 'Event controllers', known, fully documented
(no description)
Data files:
• /obj/I_switch_ncg.bin
• /obj/I-enemy256_ncl.bin
• /obj/I-enemy_B_ncl.bin
• /obj/I-enemy_ncl_ncg.bin
• /obj/I-enemy_R_ncg.bin
• /obj/I-enemy_W_ncg.bin
• label3 - 4
• label3 - 6
Sprite fields:
Target ID: value at nybble 2-3. Triggers Bowser, Dry Bowser and Giant Bowser falling animation.
Destroys bridge: list at nybble 11: 1=1 tile below switch,0=2 tiles below switch
Bowser boss switch (skull switch) (41, rev. 8)
By  Hiccup on 10-26-15, 04:50 pm
Category 'Event controllers', known, fully documented
(no description)
Data files:
• /obj/I_switch_ncg.bin
• /obj/I-enemy256_ncl.bin
• /obj/I-enemy_B_ncl.bin
• /obj/I-enemy_ncl_ncg.bin
• /obj/I-enemy_R_ncg.bin
• /obj/I-enemy_W_ncg.bin
• label3 - 4
• label3 - 6
Sprite fields:
Target ID: value at nybble 2-3. Triggers Bowser, Dry Bowser and Giant Bowser falling animation.
Destroys bridge: list at nybble 11: 1=1 tile below switch,0=2 tiles below switch