View changes for revision:
By Asprok on 03-29-14, 07:02 pm |
Category 'Event controllers', known, fully documented |
(no description) |
Data files: • /obj/I_switch_ncg.bin
• /obj/I-enemy256_ncl.bin
• /obj/I-enemy_B_ncl.bin
• /obj/I-enemy_ncl_ncg.bin
• /obj/I-enemy_R_ncg.bin
• /obj/I-enemy_W_ncg.bin
• label3 - 4
• label3 - 6 |
Sprite fields: • Output ID: value at nybble 2-3. Triggers Bowser, Dry Bowser and Giant Bowser falling animation. • Destroys tiles at: list at nybble 11: 0=2 tiles below switch,1=1 tile below switch |
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By Hiccup on 03-25-15, 01:42 pm |
Category 'Event controllers', known, fully documented |
(no description) |
Data files: • /obj/I_switch_ncg.bin
• /obj/I-enemy256_ncl.bin
• /obj/I-enemy_B_ncl.bin
• /obj/I-enemy_ncl_ncg.bin
• /obj/I-enemy_R_ncg.bin
• /obj/I-enemy_W_ncg.bin
• label3 - 4
• label3 - 6 |
Sprite fields: • Output ID: value at nybble 2-3. Triggers Bowser, Dry Bowser and Giant Bowser falling animation. • Destroys tiles at: list at nybble 11: 0=2 tiles below switch,1=1 tile below switch |
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