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Red Ring (34, rev. 7)
By  Hiccup on 03-31-15, 01:41 pm
Category 'Event controllers', known, fully documented
(no description)
Data files:
• /enemy/obj_e3_ring.nsbmd
Sprite fields:
Target Event ID: value at nybble 2-3. Can trigger anything, but is usually used to trigger Red Coins
Non-Timed Event: checkbox at nybble 6 with mask
Shift ½ Block Right: checkbox at nybble 10 with mask 1
[W] Item Rewarded: value at nybble 9. Determines what Power-Up you get after collecting 8 Coins. If you already have that Power-Up, you get a 1UP.
Red Ring (34, rev. 8)
By  Hiccup on 03-31-15, 01:43 pm
Category 'Event controllers', known, fully documented
(no description)
Data files:
• /enemy/obj_e3_ring.nsbmd
Sprite fields:
Target Event ID: value at nybble 2-3. Can trigger anything, but is usually used to trigger Red Coins
Non-Timed Event: checkbox at nybble 6 with mask
Shift ½ Block Right: checkbox at nybble 10 with mask 1