View changes for revision:                                                                        
Red Ring (34, rev. 13)
By  MeroMero on 05-04-15, 05:21 pm
Category 'Event controllers', known, fully documented
A.K.A:
* Red Coin Ring (??)
Data files:
• /enemy/obj_e3_ring.nsbmd
Sprite fields:
Target ID: value at nybble 2-3. Can trigger anything, but is usually used to trigger Red Coins
Disable timer: checkbox at nybble 6 with mask 1
Shift position: list at nybble 10: 0=No shifting,1=8 pixels right
Red Ring (34, rev. 14)
By Asprok on 09-08-15, 07:19 pm
Category 'Event controllers', known, fully documented
A.k.a. “Red Coin Ring”.
Data files:
• /enemy/obj_e3_ring.nsbmd
Sprite fields:
Target ID: value at nybble 2-3. It can trigger anything, but it's usually used to trigger Red Coins.
Disable timer: checkbox at nybble 6 with mask 1
Shift ½ block right: checkbox at nybble 10 with mask 1